Difference between revisions of "Armor Ratings"
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The AR value you recieve will be from which ever piece of armor gives the HIGHEST AR. So if you have on ringmail sleeves that have AR 10 for example (covering only the arms), and a chainmail tunic with an AR 15 (covering both chest and arms), then you will recieve the AR from the TUNIC, since 15 is higher than 10. | The AR value you recieve will be from which ever piece of armor gives the HIGHEST AR. So if you have on ringmail sleeves that have AR 10 for example (covering only the arms), and a chainmail tunic with an AR 15 (covering both chest and arms), then you will recieve the AR from the TUNIC, since 15 is higher than 10. | ||
+ | == Armor Ratings == | ||
{|style=cellpadding="20" cellspacing="0" border="1" align="center" style="text-align:center;" | {|style=cellpadding="20" cellspacing="0" border="1" align="center" style="text-align:center;" | ||
|<b>Armor group/shield/helm </b>|| <b>Normal AR</b> || <b>Exceptional AR</b> | |<b>Armor group/shield/helm </b>|| <b>Normal AR</b> || <b>Exceptional AR</b> |
Revision as of 11:39, 1 February 2013
How AR Works
Each piece of armor gives a speficic AR rating. Your status bar reflects your overall AR. In combat, the specific AR is used. The overall AR is for display purposes only. Your overall AR rating is a percentage of the specific AR of each piece equipped, equal to the percentage of your body that the piece covers.
For example: Gorgets cover a small percentage of your body. Tunics cover a large percentage of your body. This means that equiping an AR 30 gorget only increases your overall AR by a little bit, whereas equipping an AR 30 tunic increases your overall AR by a lot. That's because tunics cover a lot of your body, and gorgets only cover a little bit. That, however, is for displaying the overall AR only. The AR of both pieces is still 30.
The table below shows two things: The chance of getting hit in a given location and the percent of your total AR generated for that location.
Body | 44% |
Arms | 14% |
Head | 14% |
Legs | 14% |
Neck | 7% |
Hands | 7% |
When you equip a plate helm (30AR), it would give 30*0.14=4.2 overall AR, so if that was the only thing you had equipped, it should display as 4AR overall.
If you get hit in the head and you are wearing a plate helm, the hit will be vs. AR 30, even though plate helms (because they cover a small percentage of your body) only increase your overall AR by 5. Overall AR just gives you a general idea of your overall AR. Your actual AR depends on where you are hit, and the AR of the armor you are wearing at that location.
Reguarding 'stacking' AR giving items:
The AR value you recieve will be from which ever piece of armor gives the HIGHEST AR. So if you have on ringmail sleeves that have AR 10 for example (covering only the arms), and a chainmail tunic with an AR 15 (covering both chest and arms), then you will recieve the AR from the TUNIC, since 15 is higher than 10.
Armor Ratings
Armor group/shield/helm | Normal AR | Exceptional AR |
Leather Armor Leather Yoroi Leaf Armor |
14 | 16 |
Studded Armor Leather Ninja Gear Gargish Cloth Armor |
18 | 21 |
Bone Armor | 20 | 24* |
Ringmail Armor Studded Yoroi Hide Armor Gargish Leather Armor |
22 | 26 |
Chainmail Armor Gargish Stone Armor |
26 | 31 |
Platemail Armor Dragon Armor Plate Yoroi Woodland Armor Gargish Platemail Armor |
30 | 36 |
Buckler Wooden Shield Gargish Small Plate Shield Gargish Wooden Shield |
14 | 16 |
Bronze Shield Metal Shield Wooden Kite Shield Gargish Kite Shield Gargish Medium Plate Shield |
22 | 26 |
Kite Shield Heater Shield Order Shield Chaos Shield Gargish Large Plate Shield Gargish Large Stone Shield Gargish Order Shield Gargish Chaos Shield |
30 | 36 |
Orc Helm Elven Glasses |
14 | 16 |
Circlet Royal Circlet Gemmed Circlet |
20 | 24 |
Helmet Raven Helm |
22 | 26 |
Bascinet Close Helm Nose Helm |
24 | 28 |
Mail Hatsuburi Vulture Helm |
26 | 31 |
Winged Helmet (Paladin) Winged Helm (Elven) |
30 | 36 |
- Note: Exceptional AR for Bone Armor only applies to Magical Bone Armor. Non-magical, exceptional bone armor does not exist and can not be made.