Difference between revisions of "Armor Ratings"

From The World of Dreams Manual
Line 39: Line 39:
 
|<b>Armor group/shield/helm </b>||&nbsp; &nbsp;<b>Normal AR</b>&nbsp; &nbsp; ||&nbsp; &nbsp;<b>Exceptional AR</b>&nbsp; &nbsp;
 
|<b>Armor group/shield/helm </b>||&nbsp; &nbsp;<b>Normal AR</b>&nbsp; &nbsp; ||&nbsp; &nbsp;<b>Exceptional AR</b>&nbsp; &nbsp;
 
|-
 
|-
|Leather Armor/Leather Yoroi/Leaf Armor ||14 ||16
+
|Leather Armor<br>Leather Yoroi<br>Leaf Armor ||14 ||16
 
|-
 
|-
|Studded Armor/Leather Ninja Gear ||18 ||21
+
|Studded Armor<br>Leather Ninja Gear<br>Gargish Cloth Armor ||18 ||21
 
|-  
 
|-  
|Bone Armor ||20 ||24*
+
|Bone Armor* ||20 ||24
 
|-
 
|-
|Ringmail Armor/Studded Yoroi/Hide Armor ||22 ||26
+
|Ringmail Armor<br>Studded Yoroi<br>Hide Armor<br>Gargish Leather Armor ||22 ||26
 
|-
 
|-
|Chainmail Armor ||26 ||31
+
|Chainmail Armor<br>Gargish Stone Armor ||26 ||31
 
|-  
 
|-  
|Platemail Armor/Plate Yoroi/Woodland Armor ||30 ||36
+
|Platemail Armor<br>Plate Yoroi<br>Woodland Armor<br>Gargish Platemail Armor ||30 ||36
 
|-
 
|-
|Buckler/Wooden Shield ||14 ||16
+
|Buckler<br>Wooden Shield<br>Gargish Small Plate Shield<br>Gargish Wooden Shield ||14 ||16
 
|-  
 
|-  
|Bronze/Metal/Wood Kite Shield ||22 ||26
+
|Bronze Shield<br>Metal Shield<br>Wooden Kite Shield ||22 ||26
 
|-
 
|-
|&nbsp; &nbsp;Kite/Heater/Order/Chaos Shield&nbsp; &nbsp; ||30 ||36
+
|Kite Shield<br>Heater Shield<br>Order Shield<br>Chaos Shield ||30 ||36
 
|-
 
|-
|Leather Cap/Orc Helm/Elven Glasses ||14 ||16
+
|Leather Cap<br>Orc Helm<br>Elven Glasses ||14 ||16
 
|-
 
|-
|Leather Kabuto/Leather Jingasa ||14 ||16  
+
|Leather Kabuto<br>Leather Jingasa ||14 ||16  
 
|-
 
|-
|Studded Cap/Leather Ninja Hood ||18 ||21
+
|Studded Cap<br>Leather Ninja Hood ||18 ||21
 
|-
 
|-
|Bone Helm ||20 ||24*
+
|Bone Helm*<br>Circlet<br>Royal Circlet<br>Gemmed Circlet ||20 ||24
 
|-
 
|-
|&nbsp; &nbsp;Circlet/Royal Circlet/Gemmed Circlet&nbsp; &nbsp; ||20 ||24
+
|Helmet<br>Studded Kabuto<br>Studded Jingasa<br>Raven Helm ||22 ||26
 
|-
 
|-
|Helmet ||22 ||26
+
|Bascinet<br>Close Helm<br>Nose Helm ||24 ||28
 
|-
 
|-
|Studded Kabuto/Studded Jingasa/Raven Helm ||22 ||26
+
|Vulture Helm<br>Chainmail Coif ||26 ||31
 
|-
 
|-
|&nbsp; &nbsp;Bascinet/Close Helm/Nose Helm&nbsp; &nbsp; ||24 ||28
+
|Plate Helm<br>Winged Helmet<br>Plate Kabuto<br>Plate Jingasa<br>Winged Helm ||30 ||36
|-
 
|Vulture Helm/Chainmail Coif ||26 ||31
 
|-
 
|Plate Helm/Winged Helmet/Winged Helm ||30 ||36
 
|-
 
|Plate Kabuto/Plate Jingasa ||30 ||36
 
 
|}  
 
|}  
  

Revision as of 22:33, 26 January 2013

How AR Works

Each piece of armor gives a speficic AR rating. Your status bar reflects your overall AR. In combat, the specific AR is used. The overall AR is for display purposes only. Your overall AR rating is a percentage of the specific AR of each piece equipped, equal to the percentage of your body that the piece covers.

For example: Gorgets cover a small percentage of your body. Tunics cover a large percentage of your body. This means that equiping an AR 30 gorget only increases your overall AR by a little bit, whereas equipping an AR 30 tunic increases your overall AR by a lot. That's because tunics cover a lot of your body, and gorgets only cover a little bit. That, however, is for displaying the overall AR only. The AR of both pieces is still 30.

The table below shows two things: The chance of getting hit in a given location and the percent of your total AR generated for that location.

Body    44%   
Arms 14%
Head 14%
Legs 14%
Neck 7%
   Hands    7%

When you equip a plate helm (30AR), it would give 30*0.14=4.2 overall AR, so if that was the only thing you had equipped, it should display as 4AR overall.

If you get hit in the head and you are wearing a plate helm, the hit will be vs. AR 30, even though plate helms (because they cover a small percentage of your body) only increase your overall AR by 5. Overall AR just gives you a general idea of your overall AR. Your actual AR depends on where you are hit, and the AR of the armor you are wearing at that location.

Reguarding 'stacking' AR giving items:

The AR value you recieve will be from which ever piece of armor gives the HIGHEST AR. So if you have on ringmail sleeves that have AR 10 for example (covering only the arms), and a chainmail tunic with an AR 15 (covering both chest and arms), then you will recieve the AR from the TUNIC, since 15 is higher than 10.

Armor group/shield/helm    Normal AR       Exceptional AR   
Leather Armor
Leather Yoroi
Leaf Armor
14 16
Studded Armor
Leather Ninja Gear
Gargish Cloth Armor
18 21
Bone Armor* 20 24
Ringmail Armor
Studded Yoroi
Hide Armor
Gargish Leather Armor
22 26
Chainmail Armor
Gargish Stone Armor
26 31
Platemail Armor
Plate Yoroi
Woodland Armor
Gargish Platemail Armor
30 36
Buckler
Wooden Shield
Gargish Small Plate Shield
Gargish Wooden Shield
14 16
Bronze Shield
Metal Shield
Wooden Kite Shield
22 26
Kite Shield
Heater Shield
Order Shield
Chaos Shield
30 36
Leather Cap
Orc Helm
Elven Glasses
14 16
Leather Kabuto
Leather Jingasa
14 16
Studded Cap
Leather Ninja Hood
18 21
Bone Helm*
Circlet
Royal Circlet
Gemmed Circlet
20 24
Helmet
Studded Kabuto
Studded Jingasa
Raven Helm
22 26
Bascinet
Close Helm
Nose Helm
24 28
Vulture Helm
Chainmail Coif
26 31
Plate Helm
Winged Helmet
Plate Kabuto
Plate Jingasa
Winged Helm
30 36
  • Note: Exceptional AR for Bone Armor only applies to Magical Bone Armor. Non-magical, exceptional bone armor does not exist and can not be made.

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