*Covenant Atei*
Whilst out doing "the circuit" with my wife Sholeh, we came across a great number of Highwaymen near the Brigand Camp south of Britain.  We handled them using our normal routine: Sholeh takes the hits and I keep her healed (she does an excellent job of healing herself; I just help when needed) and I also do distance attacks.  We ran into Highwaymen, Corporals, Captains, Archers, Marksmen, Assassins and the new guys in town, the Enforcers.  On one of them we found this note: 
"Ensure that the gathering goes well.  We need this stuff bad.  Your leader, Samual." 
Some notes about strategy: 
I have macroed these spells for the tougher Mobs and it seems to help against the Enforcers: Clumsy, Feeblemind, Weaken and Curse.  When drained, the Enforcers gave a lot of mana (120 when not hit with these spells; about 90 when I used them) and they have high hit points.  
The only ones that my brother Josh can provoke with 110 provocation are the Highwaymen.  The rest are provoke-resistant. 
Up through the corporal you can poison but if you do, they come right after you.  The rest are resistant to magic poison.
Finally, the marksmen will only stand still for a short time when hit with energy field and fire field, and then they come after the caster.  Also, when a marksmen is near death, they move VERY fast.  Quite irritating, actually.
			
		

