*Covenant Atei*
Whilst out doing "the circuit" with my wife Sholeh, we came across a great number of Highwaymen near the Brigand Camp south of Britain. We handled them using our normal routine: Sholeh takes the hits and I keep her healed (she does an excellent job of healing herself; I just help when needed) and I also do distance attacks. We ran into Highwaymen, Corporals, Captains, Archers, Marksmen, Assassins and the new guys in town, the Enforcers. On one of them we found this note:
"Ensure that the gathering goes well. We need this stuff bad. Your leader, Samual."
Some notes about strategy:
I have macroed these spells for the tougher Mobs and it seems to help against the Enforcers: Clumsy, Feeblemind, Weaken and Curse. When drained, the Enforcers gave a lot of mana (120 when not hit with these spells; about 90 when I used them) and they have high hit points.
The only ones that my brother Josh can provoke with 110 provocation are the Highwaymen. The rest are provoke-resistant.
Up through the corporal you can poison but if you do, they come right after you. The rest are resistant to magic poison.
Finally, the marksmen will only stand still for a short time when hit with energy field and fire field, and then they come after the caster. Also, when a marksmen is near death, they move VERY fast. Quite irritating, actually.