Moderators: Siobhan, Sebastian, Drocket
Adroi Andune wrote: (MOBS too )
volley arrows or bows
Slower, less acurate, less damage. But allows a chance for multiple hits on multiple targets(as chain lightning)
Jon Leir wrote:With Parry, MR , and Macefighting for a fighting skill it works well for me but if you want more of a tank archer
Prims: Archery, Weapons skill, Parry
Seconds: Tactics ,MR , anatomy
Adroi Andune wrote:Thoran,
If you see me on line, give me buzz. Mostly if you hunt alone use big spaces, ie outdoors. When your dex goes up speed will get better. The last time I played, with only a 90 archery I could actually fight shoboolis. Dex and timing are a strong key. In the dungeon, you will definitly need a group or some other skill. In reality, I only carry a sword for that fateful disconnect...
Once your dex hits 70 or so, things should get better.
Adroi Andune wrote:Stealth + Hiding + Archery
Based on your stealth ability you have a chance to remain hidden to your opponent until after damage has occured, inflicting extra damage for the element of surprise. ( MOBS too )
Celeste Kendreyl wrote:Adroi Andune wrote:Stealth + Hiding + Archery
Based on your stealth ability you have a chance to remain hidden to your opponent until after damage has occured, inflicting extra damage for the element of surprise. ( MOBS too )
*drools and spouts an incoherant line of gibberish*
Sorry, dunno what came over me there... uh, I like this idea... I REALLY like this idea. I really, really, REALLY like this idea....
Cel
Adroi Andune wrote:Walker,
Im not completly sure, but I think by design you're going to have rough go of it. And to be completly effect as an archer you should strive for 90+ dex (unbuffed)
Walker wrote:IRL, the arrow could be shot from 5 inch / 15 cm distance..
Users browsing this forum: No registered users and 1 guest