Poisoning

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Agata
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Re: Poisoning

Post by Agata » Mon Mar 25, 2013 9:40 pm

You are wrong in that regard. Level 10 poison it requires a skillcheck of 100, which means you have 50% chance at 100 Poisoning. If you have 120 Poisoning, then your chance is 100%.
I'm familiar with the acacia. I know how immortality is achieved.

Chala
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Re: Poisoning

Post by Chala » Mon Mar 25, 2013 9:45 pm

I would say it does, just because a skill check is 100 and you have 100 skill dosnt mean you will succeed every time. I think for 100% success you need to be 20 points above the skill check, so something that requires 80 skill with succeed without fail at 100 and something that requires 100 will succeed without fail at 120. Is this correct here agata?

Agata
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Re: Poisoning

Post by Agata » Mon Mar 25, 2013 9:57 pm

Yes, I said so in my earlier post.
I'm familiar with the acacia. I know how immortality is achieved.

Chala
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Re: Poisoning

Post by Chala » Tue Mar 26, 2013 1:37 am

You must have posted while i was typing :-P Your post was right before mine.

Agata
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Re: Poisoning

Post by Agata » Tue Mar 26, 2013 5:07 am

You didn't check the second page. My post was 5 minutes earlier than yours :D
I'm familiar with the acacia. I know how immortality is achieved.

vimmons
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Re: Poisoning

Post by vimmons » Tue Mar 26, 2013 11:23 am

I think that Jottin is matching Poison with another skill at 100. For example Necromancy, or A.Lore. I agree with the suscess chance of having 120. However to have 120 you MUST have it as primary and you will do only 90 dmg over 30s (15 dmg each 5s over 30s ). It makes not worth having poison, considering that enemies can just instant cast cure and still apply the poison to you.

I really think that the sucess check system is fine, however for sure the dmg is not. If you check it at stratics, they used to work with %of life and do not allow to heal while poisoned.

What you guys think about that ?
Shaka Do'Urden <-- 1st Do'Urden
Aeron Do'Urden
Nalfien Do'Urden

Agata
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Re: Poisoning

Post by Agata » Tue Mar 26, 2013 1:29 pm

I think it's one of those things left almost powerless to prevent fighters from being as powerful as mages... I already fixed Archery, which changed from a mediocre skill into something worth putting as Primary skill. So, why not change Poisoning as well? I will add it to the list of things to power up. Raising the power of player characters is one of my priorities.
I'm familiar with the acacia. I know how immortality is achieved.

Daruk
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Re: Poisoning

Post by Daruk » Tue Mar 26, 2013 1:55 pm

Nice to hear that.. Ive never used Poisoning before because it was kinda useless.. Maybe after that change I will consider change my build

vimmons
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Re: Poisoning

Post by vimmons » Tue Mar 26, 2013 2:08 pm

Daruk wrote:Nice to hear that.. Ive never used Poisoning before because it was kinda useless.. Maybe after that change I will consider change my build
High again ?!

Its not useless and "V I R T U E guards" might not use an artifact that drop they "V I R T U E". Unless you're considering leave your honorable virtue guard title !
Shaka Do'Urden <-- 1st Do'Urden
Aeron Do'Urden
Nalfien Do'Urden

Daruk
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Re: Poisoning

Post by Daruk » Tue Mar 26, 2013 2:36 pm

I dont have only one Char anymore, I wont do that with Nerak.. He still a virtue guard, even after Lancelot death.. Kkkkk

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