r174:
- You can now change gender of leaf, hide and woodland armor.
- Finished adding colored logs. They can now be used for crafting and laminating.
- Fixed an error where elves were getting a lower chance to get colored ore instead of higher chance.
r173:
- Stealth no longer unhides you when used from a client macro.
- Mooring lines can now be locked.
- When changing a house's locks, the new lock ID is now properly stored.
- Fishing nets were fishing weird items instead of treasure maps. Fixed.
- Beginning implementation of colored logs.
r172:
- Numerous scripts scanned through the first 5 character slots of an account. They now scan through all 7.
- Alliance and Guild Chat have been implemented as Global Chat.
- Woodland Armor can now be upgraded properly.
- Added itemdesc entries for the new colored logs.
- Added a command for fixing all druid bags. They had entries for the old rune objtypes.
- Added several commands for GM guild administration: .createguild, .destroyguild, .addtoguild, .removefromguild, .wipeguildmembership
t171:
- Minor fix to the hide gorget.
- Fixed an error where carving a corpse which produces hides would set your race to human. This was supposed to be a cbeck, not an assignment.
- Ship Captains can now take you to the Sea Market.
- Small fix to blacksmithy item creation, now their HP is set correctly.
- Increased difficulty and material cost for hide armor. It's better than studded so the difficulty and cost should be higher.
Changes up to November 26th 2012
Changes up to November 26th 2012
I'm familiar with the acacia. I know how immortality is achieved.
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