I finished creating the verdata.mul for our server upgrade. Here is a list of the artwork, some of it will stay on the same number, other will be moved to the listed index on the right side, starting with 0xa000.
=====
cake: 0x9e9
wands: 0xdf2 - 0xdf5
empty bottle: 0xf0e
full pitcher: 0xff5
christmas tree: 0x2750 - 0x2751 -> 0xa000 - 0xa001
christmas tree balls: 0x2760 - 0x2768 -> 0xa002 - 0xa00a
christmas tree tinsels: 0x2770 - 0x2775 -> 0xa00b - 0xa010
christmas tree tops: 0x2780 - 0x2783 -> 0xa011 - 0xa014
round table: 0x27a6 -> 0xa015
christmas tree: 0x2800 - 0x2801 -> 0xa016 - 0xa017
menorah: 0x280a - 0x280c -> 0xa018 - 0xa01a
big fishtank: 0x2814 - 0x2819 -> 0xa01b - 0xa020
teddy bear, small fishtank, bunny, spicerack: 0x281e - 0x2823 -> 0xa021 - 0xa026
piano NS: 0x2828 - 0x282a - 0xa027 - 0xa029
piano EW: 0x282d - 0x282f -> 0xa02a - 0xa02c
present boxes: 0x2832 - 0x2839 -> 0xa02d - 0xa034
big cake, cake slice, balloons: 0x28aa - 0x28ac -> 0xa035 - 0xa037
jack-o-lantern, skeleton, birdbath, sundial, churn, stove, still: 0x2850 - 0x285f -> 0xa038 - 0xa047
kettle, broom, basket, vases: 0x2864 - 0x286b -> 0xa048 - 0xa04f
marble bathtub: 0x286e - 0x2871 -> 0xa050 - 0xa053
Toy Soldiers: 0x2878 - 0x287c -> 0xa054 - 0xa058
ghosts, cornucopia, spider: 0x2882 - 0x2886 -> 0xa059 - 0xa05d
wine rack: 0x28a0 - 0x28a9 -> 0xa05e - 0xa067
curtains: 0x28b4 - 0x28bb -> 0xa068 - 0xa06f
marble horse: 0x28be - 0x28c1 -> 0xa070 - 0xa073
bottles: 0x2904 - 0x2910 -> 0xa074 - 0xa080
paintings: 0x2968 - 0x297b -> 0xa081 - 0xa094
lemon tree: 0x2ee0 - 0x2ee1 -> 0xa095 - 0xa096
lime tree: 0x2ee5 - 0x2ee7 -> 0xa097 - 0xa099
orange tree: 0x2eea - 0x2eec -> 0xa09a - 0xa09c
dragon statue: 0x283c - 0x284f -> 0xa09d - 0xa0b0
=====
Next thing to do is import the data for the custom art from tiledata.mul and import it into a newer one. Then I will edit the scripts to convert the old custom items to the new indexes.
Progress report on custom artwork import
Progress report on custom artwork import
Last edited by Agata on Sun Dec 18, 2011 10:34 pm, edited 1 time in total.
I'm familiar with the acacia. I know how immortality is achieved.
-
- Admirable
- Posts: 103
- Joined: Fri Aug 26, 2011 3:24 am
Re: Progress report on custom artwork import
Great work, Agata. Thank you!
Re: Progress report on custom artwork import
Ok, I'm done with the tiledata.mul
Now I just found a small problem and I haven't figured out how to fix it yet. Whenever I equip the broom, the client crashes. Would anyone mind if I just make the broom non-equippable?
Now I just found a small problem and I haven't figured out how to fix it yet. Whenever I equip the broom, the client crashes. Would anyone mind if I just make the broom non-equippable?
I'm familiar with the acacia. I know how immortality is achieved.
Re: Progress report on custom artwork import
As opposed to the client crashing I think we can live with the broom not being equippable. But hey, that may be just me.
***
"Knowing is not enough; we must apply. Willing is not enough; we must do."
--
Johann Wolfgang von Goethe, 1749-1832
"Knowing is not enough; we must apply. Willing is not enough; we must do."
--
Johann Wolfgang von Goethe, 1749-1832
Who is online
Users browsing this forum: Ahrefs [Bot] and 0 guests