has anyone else ever tried to attack the horse immediately after the rider dies, meaning when it's a friendly pc? i tried it and it froze my client. maybe it should skip the friendly npc step as i see no reason why it should do that.
I have not run into that problem yet, but I usually take a second to start attacking them.
However, sometimes I like to let the horse live, so I can repeately kill people that I know
I don't know why that would cause you to crash, but I think I can fix the blue NPC thing - that was because of some old limitations that I think I can work around now. Maybe. We'll see