2 Completely different things to discuss...

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2 Completely different things to discuss...

Postby Atei on Wed Feb 11, 2004 4:34 am

First, would it be possible to improve the spawn at the Yew Graveyard? In an area surrounded by Reapers, Titans and Ogre Lords, it seems that the spawn in that place would be a lot more ferocious than just a couple of skeletons and a headless one. Newer players can't even consider hunting it because of its location, so I don't see how ramping that place up would impact that aspect of the game. Of course, I've been wrong before and will be again.

Second, we can make player clones disappear by saying "please go away" or "please leave." There are times when NPCs can be quite irritating, especially with their "conversation." Would it be possible for them to move away if asked nicely? I don't mean recall and they're gone, like the player clones. I mean, like across the screen or ten tiles away or something along those lines. They could even get all huffy and respond with: "Fine!" or "I can see when I'm not wanted!"

Anyway, just a couple of ideas.
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Postby simon on Wed Feb 11, 2004 5:43 am

I think "go away please" will do the trick for them NPCs
Last edited by simon on Wed Feb 11, 2004 9:32 pm, edited 1 time in total.
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Postby Dell-Leafsong on Wed Feb 11, 2004 4:56 pm

PC clones have gone away in the past when I've said please go away. In fact, they cast Recall and vanished into the aether. Nice touch, Drocket.

The Yew spawn makes good sense to me too. Moonglow spawn is a real monster (pardon the pun) nowadays compared to what it once was. Moving the Moonglow spawn over to Yew and setting Moonglow back to something a little lighter wouldn't cause me to shed any tears at all.
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Postby Joram Lionheart on Wed Feb 11, 2004 5:29 pm

Atei, were you referring to PC clones or NPCs in general (like the annoying "Bob the villager" that spawned too close to your shop and just won't go away)?
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Postby Atei on Wed Feb 11, 2004 6:38 pm

"Bob the Villager."
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Postby ShadowStone on Thu Feb 12, 2004 1:23 am

Just whack Bob. :lol:
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Postby Joram Lionheart on Thu Feb 12, 2004 2:23 am

ShadowStone wrote:Just whack Bob. :lol:


I would but I don't like to lose virtue. Besides, there are so many guards in town I would inevitably have to end up killing one or two just to survive (thus negatively affecting my virtue even more).
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