How feasable is it to have a command (like .private) that alters the player's state on the .online menu to have [pvp] attached to the end of their name? The ramifications being that a player that did so would be considered consenting to any form of PVP while doing so.
I don't know whether the PvP market in WoD is big, small or non-existent, but it seems like an interesting and controversial enough consideration that isn't entirely without merit.
That would give the current suffixes players could have to be:
[young]
[dead]
[private]
[PVP]
Obviously, young players (and arguably, private players) be in PVP mode, because that would cause more trouble than it's worth. Also, there would be the grey area between PVP and PKing, which is always touchy ground. But if ever there was something to spice up WoD, it would be a clear and conscious decision to have PvP in the game.
I'm not particularly adept at monster-bashing, or even player-bashing (Admin-bashing, on the other hand, I have down pat ). But the few times I've played on a PvP enabled shard, and the time I've spent on Neverwinter has shown me that if you cater to a specific, considerate player base, and have a vigilant authority to back up any infractions, PvP is an awesome roleplaying tool. Some might say that PVP is 'allowed' in WoD as it is now, but any time I've ever seen it justified is as an "accidental" death. That, and the arena is only very rarely used.
Post comments or criticisms on this topic. It's really quite interesting!
-M