by Dell-Leafsong on Sat Jun 12, 2004 5:45 pm
I suppose I'm just a little jaded on this point (and a few others). There's not going to be a market for this stuff, not a real market anyhow. We all have a master alchemist by now, right? Well, if we don't have one yet, we will soon enough with that gold we're earning from hunting with that one character we really like to play anynow. There's enough time, gold, and character slots to go around, so every archer who needs these arrows will soon enough be making his own potions as well. There's just no way around it. Brother Andune may need some help getting his magic arrows for a little while, but eventually, he'll have a master alchemist at his beck and call too, and a change in the scripts might have been implemented for no real purpose at all except to give the 1-day-old archer the same access to the full array of WOD's archery tools as the 4-year-old archer. I'm not sure this should be a goal.
There's been talk of a shard wipe recently, and if the point of that is to make the oldbies and the newbies flat-footed and equal, I just don't see the point. We are not equal and we cannot be. Some of us have access to years of successful UO game playing experience (not me). Some of us have lightning fast reliable internet access (ok, I have that). Some of us have free time out the wazoo because (1) we're 12, (2) we're unattached, unemployed, or willing to sleep only one night a week, or (3) some other reason I couldn't think of. Some of us have slow, intermittent access to the internet, or only an hour a day to play, or serious skill deficiencies that can only be improved with tactical practice (this applies to combat as much as it does to the strategies required to earn a living as a crafter).
We cannot be equal, brothers and sisters, but we can be in it together.
~ Reverend Dell the longwinded