Difference between revisions of "Staff Commands"

From The World of Dreams Manual
(Created page with "'''This list is a work in progress.''' ~~~~ == Counselor == == Seer == ;addgoloc: Adds a .go location for this character. ;bank: Opens a bankbox. ;barber: Allows you to target ...")
 
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;barber: Allows you to target a character to change their hairdo.
 
;barber: Allows you to target a character to change their hairdo.
 
;bcastas: Send a broadcast message as the name immediately following the command (one word only).
 
;bcastas: Send a broadcast message as the name immediately following the command (one word only).
 +
;bury: Burys a chest to be dug up. Use '''.bury help''' for specific details.
 
;concealme: Conceals your character.
 
;concealme: Conceals your character.
 
;create: Creates an item. Opens a gump if no arguments are passed.  
 
;create: Creates an item. Opens a gump if no arguments are passed.  
 
;createat: Creates an item at the targeted location.
 
;createat: Creates an item at the targeted location.
 
;createnpc: Spawns an NPC. Usage is: .CREATENPC [type].
 
;createnpc: Spawns an NPC. Usage is: .CREATENPC [type].
;dress: Dresses an NPC. Usage is: .DRESS [CLASS]
+
;dress: Dresses an NPC. Usage is: .DRESS [CLASS].
 
;equipt: *** CURRENTLY UNDOCUMENTED ***
 
;equipt: *** CURRENTLY UNDOCUMENTED ***
 
;fireworks: Displays spell effects like fireworks.
 
;fireworks: Displays spell effects like fireworks.
;gm: This command gives you the GM form. Use .myform to switch back.
+
;fixmap: Searches through all the bankboxes and backpacks in the game. Will take a while to complete. Only run if instructed to do so.
;goxyz: Takes you to the specified coordinates. Usage is: .goxyz 1323 1624
+
;gm: Gives you the GM form. Use .myform to switch back.
 +
;goxyz: Takes you to the specified coordinates. Usage is: .goxyz 1323 1624.
 
;grey: Flags you as a criminal. Lasts about 2 minutes. Be careful using this in towns.
 
;grey: Flags you as a criminal. Lasts about 2 minutes. Be careful using this in towns.
 
;hideme: Hides you, the same as using the hiding skill.
 
;hideme: Hides you, the same as using the hiding skill.
 
;invul: Toggles invulnerability.
 
;invul: Toggles invulnerability.
 +
;keyword: Adds a keyword that an NPC will respond to. This alters the normal NPC script.
 
;light: Sets the light level.
 
;light: Sets the light level.
 
;lockdown: Functions the same as the house command lockdown.
 
;lockdown: Functions the same as the house command lockdown.
;lockradius: Same as .lockdown but in a specified radius. Make sure you understand how a radius works in POL!
+
;lockradius: Same as .lockdown but in a specified radius. Make sure you understand how a radius works.
 +
;makeetherialitem: Makes an item etherial.
 
;makemagic: Opens a gump to apply magical properties to an item.
 
;makemagic: Opens a gump to apply magical properties to an item.
 
;maketele: Creates a teleporter to the targeted '''.mark'''ed rune.
 
;maketele: Creates a teleporter to the targeted '''.mark'''ed rune.
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;my: Moves an object along the Y axis. Usage: .my +1 ''or'' .my -1
 
;my: Moves an object along the Y axis. Usage: .my +1 ''or'' .my -1
 
;mz: Moves an object along the Z axis. Usage: .mz +1 ''or'' .mz -1
 
;mz: Moves an object along the Z axis. Usage: .mz +1 ''or'' .mz -1
;news: Allows manipulation of the town crier news. Usage: [read] [write] [spout] or [delete]
+
;news: Allows manipulation of the town crier news. Usage: [read] [write] [spout] or [delete].
 
;nodecay: Prevents an object from decaying.
 
;nodecay: Prevents an object from decaying.
 
;nopeacemake: Prevents an NPC from responding to peacemaking attempts(bardskill).
 
;nopeacemake: Prevents an NPC from responding to peacemaking attempts(bardskill).
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;npcgroup: Spawns a group of NPCs. Currently only Shabooli are supported.
 
;npcgroup: Spawns a group of NPCs. Currently only Shabooli are supported.
 
;openpack: Opens a specified backpack.
 
;openpack: Opens a specified backpack.
;possess: Possesses an NPC. This has been known to cause backpack issues with your character; be careful!
+
;possess: Possesses an NPC. This has been known to cause backpack issues with your character, and the possessed NPC; be careful!
 
;px: Same as .mx
 
;px: Same as .mx
 
;py: Same as .my
 
;py: Same as .my
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;refreshme: Fills your Life, Mana, and Stamina.
 
;refreshme: Fills your Life, Mana, and Stamina.
 
;rename: Renames an NPC or object.
 
;rename: Renames an NPC or object.
;sayabove: Text that you type appears above the target's head.
+
;resetetherialitem: Resets the timer on an etherial item.
 +
;sayabove: Text that you type appears above the target's head. .talk is preferred.
 
;sayabovepvt: Text that you type appears above the target's head, but only they can see it.
 
;sayabovepvt: Text that you type appears above the target's head, but only they can see it.
 
;seeinvis: You can now see invisible objects and NPCs.
 
;seeinvis: You can now see invisible objects and NPCs.
 +
;shrink: Creates a shrunken version of the NPC in your backpack. Double click the shrink to spawn a duplicate.
 
;sp: Sets a property on an NPC or PC.
 
;sp: Sets a property on an NPC or PC.
 +
;spawnchest: Spawns a pickable chest. You get to pick the difficulty and the type of chest.
 +
;spell: Casts a spell by name.
 +
;talk: Same as .sayabove, but can target any nonstatic object, NPC, or PC.
 +
;teleto: Moves a character to a location, can be a goloc or a targeted location.
 +
;unconcealme: Unconceals you.
 +
;unpossess: Stops the possession of an NPC.
  
 
== GM ==
 
== GM ==

Revision as of 18:01, 8 September 2011

This list is a work in progress. Zoram(T|C) 19:54, 5 September 2011 (PDT)

Counselor

Seer

addgoloc
Adds a .go location for this character.
bank
Opens a bankbox.
barber
Allows you to target a character to change their hairdo.
bcastas
Send a broadcast message as the name immediately following the command (one word only).
bury
Burys a chest to be dug up. Use .bury help for specific details.
concealme
Conceals your character.
create
Creates an item. Opens a gump if no arguments are passed.
createat
Creates an item at the targeted location.
createnpc
Spawns an NPC. Usage is: .CREATENPC [type].
dress
Dresses an NPC. Usage is: .DRESS [CLASS].
equipt
*** CURRENTLY UNDOCUMENTED ***
fireworks
Displays spell effects like fireworks.
fixmap
Searches through all the bankboxes and backpacks in the game. Will take a while to complete. Only run if instructed to do so.
gm
Gives you the GM form. Use .myform to switch back.
goxyz
Takes you to the specified coordinates. Usage is: .goxyz 1323 1624.
grey
Flags you as a criminal. Lasts about 2 minutes. Be careful using this in towns.
hideme
Hides you, the same as using the hiding skill.
invul
Toggles invulnerability.
keyword
Adds a keyword that an NPC will respond to. This alters the normal NPC script.
light
Sets the light level.
lockdown
Functions the same as the house command lockdown.
lockradius
Same as .lockdown but in a specified radius. Make sure you understand how a radius works.
makeetherialitem
Makes an item etherial.
makemagic
Opens a gump to apply magical properties to an item.
maketele
Creates a teleporter to the targeted .marked rune.
mark
Marks a recall rune with your current location.
music
Plays a specified midi. (NEEDS TESTING TO CONFIRM FUNCTION)
mx
Moves an object along the X axis. Usage: .mx +1 or .mx -1
my
Moves an object along the Y axis. Usage: .my +1 or .my -1
mz
Moves an object along the Z axis. Usage: .mz +1 or .mz -1
news
Allows manipulation of the town crier news. Usage: [read] [write] [spout] or [delete].
nodecay
Prevents an object from decaying.
nopeacemake
Prevents an NPC from responding to peacemaking attempts(bardskill).
noprovoke
Prevents an NPC from responding to provocations (bardskill).
nores
Makes an NPC not able to be resurrected.
notame
Makes it so an NPC cannot be tamed.
npc
Same as .createnpc.
npcgroup
Spawns a group of NPCs. Currently only Shabooli are supported.
openpack
Opens a specified backpack.
possess
Possesses an NPC. This has been known to cause backpack issues with your character, and the possessed NPC; be careful!
px
Same as .mx
py
Same as .my
pz
Same as .mz
questitem
Flags an item as a questitem.
questloc
Specifies a quest location. (NEEDS TESTING TO CONFIRM FUNCTION)
recall
Teleports you to the location of a .marked rune.
red
Toggles your murderer flag, makes your name red. Be careful using this in towns.
refresh
Fills the targets Life, Mana, and Stamina.
refreshme
Fills your Life, Mana, and Stamina.
rename
Renames an NPC or object.
resetetherialitem
Resets the timer on an etherial item.
sayabove
Text that you type appears above the target's head. .talk is preferred.
sayabovepvt
Text that you type appears above the target's head, but only they can see it.
seeinvis
You can now see invisible objects and NPCs.
shrink
Creates a shrunken version of the NPC in your backpack. Double click the shrink to spawn a duplicate.
sp
Sets a property on an NPC or PC.
spawnchest
Spawns a pickable chest. You get to pick the difficulty and the type of chest.
spell
Casts a spell by name.
talk
Same as .sayabove, but can target any nonstatic object, NPC, or PC.
teleto
Moves a character to a location, can be a goloc or a targeted location.
unconcealme
Unconceals you.
unpossess
Stops the possession of an NPC.

GM

Admin

Dev (Test)