Difference between revisions of "Staff Commands"
From The World of Dreams Manual
(Created page with "'''This list is a work in progress.''' ~~~~ == Counselor == == Seer == ;addgoloc: Adds a .go location for this character. ;bank: Opens a bankbox. ;barber: Allows you to target ...") |
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;barber: Allows you to target a character to change their hairdo. | ;barber: Allows you to target a character to change their hairdo. | ||
;bcastas: Send a broadcast message as the name immediately following the command (one word only). | ;bcastas: Send a broadcast message as the name immediately following the command (one word only). | ||
+ | ;bury: Burys a chest to be dug up. Use '''.bury help''' for specific details. | ||
;concealme: Conceals your character. | ;concealme: Conceals your character. | ||
;create: Creates an item. Opens a gump if no arguments are passed. | ;create: Creates an item. Opens a gump if no arguments are passed. | ||
;createat: Creates an item at the targeted location. | ;createat: Creates an item at the targeted location. | ||
;createnpc: Spawns an NPC. Usage is: .CREATENPC [type]. | ;createnpc: Spawns an NPC. Usage is: .CREATENPC [type]. | ||
− | ;dress: Dresses an NPC. Usage is: .DRESS [CLASS] | + | ;dress: Dresses an NPC. Usage is: .DRESS [CLASS]. |
;equipt: *** CURRENTLY UNDOCUMENTED *** | ;equipt: *** CURRENTLY UNDOCUMENTED *** | ||
;fireworks: Displays spell effects like fireworks. | ;fireworks: Displays spell effects like fireworks. | ||
− | ;gm: | + | ;fixmap: Searches through all the bankboxes and backpacks in the game. Will take a while to complete. Only run if instructed to do so. |
− | ;goxyz: Takes you to the specified coordinates. Usage is: .goxyz 1323 1624 | + | ;gm: Gives you the GM form. Use .myform to switch back. |
+ | ;goxyz: Takes you to the specified coordinates. Usage is: .goxyz 1323 1624. | ||
;grey: Flags you as a criminal. Lasts about 2 minutes. Be careful using this in towns. | ;grey: Flags you as a criminal. Lasts about 2 minutes. Be careful using this in towns. | ||
;hideme: Hides you, the same as using the hiding skill. | ;hideme: Hides you, the same as using the hiding skill. | ||
;invul: Toggles invulnerability. | ;invul: Toggles invulnerability. | ||
+ | ;keyword: Adds a keyword that an NPC will respond to. This alters the normal NPC script. | ||
;light: Sets the light level. | ;light: Sets the light level. | ||
;lockdown: Functions the same as the house command lockdown. | ;lockdown: Functions the same as the house command lockdown. | ||
− | ;lockradius: Same as .lockdown but in a specified radius. Make sure you understand how a radius works | + | ;lockradius: Same as .lockdown but in a specified radius. Make sure you understand how a radius works. |
+ | ;makeetherialitem: Makes an item etherial. | ||
;makemagic: Opens a gump to apply magical properties to an item. | ;makemagic: Opens a gump to apply magical properties to an item. | ||
;maketele: Creates a teleporter to the targeted '''.mark'''ed rune. | ;maketele: Creates a teleporter to the targeted '''.mark'''ed rune. | ||
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;my: Moves an object along the Y axis. Usage: .my +1 ''or'' .my -1 | ;my: Moves an object along the Y axis. Usage: .my +1 ''or'' .my -1 | ||
;mz: Moves an object along the Z axis. Usage: .mz +1 ''or'' .mz -1 | ;mz: Moves an object along the Z axis. Usage: .mz +1 ''or'' .mz -1 | ||
− | ;news: Allows manipulation of the town crier news. Usage: [read] [write] [spout] or [delete] | + | ;news: Allows manipulation of the town crier news. Usage: [read] [write] [spout] or [delete]. |
;nodecay: Prevents an object from decaying. | ;nodecay: Prevents an object from decaying. | ||
;nopeacemake: Prevents an NPC from responding to peacemaking attempts(bardskill). | ;nopeacemake: Prevents an NPC from responding to peacemaking attempts(bardskill). | ||
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;npcgroup: Spawns a group of NPCs. Currently only Shabooli are supported. | ;npcgroup: Spawns a group of NPCs. Currently only Shabooli are supported. | ||
;openpack: Opens a specified backpack. | ;openpack: Opens a specified backpack. | ||
− | ;possess: Possesses an NPC. This has been known to cause backpack issues with your character; be careful! | + | ;possess: Possesses an NPC. This has been known to cause backpack issues with your character, and the possessed NPC; be careful! |
;px: Same as .mx | ;px: Same as .mx | ||
;py: Same as .my | ;py: Same as .my | ||
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;refreshme: Fills your Life, Mana, and Stamina. | ;refreshme: Fills your Life, Mana, and Stamina. | ||
;rename: Renames an NPC or object. | ;rename: Renames an NPC or object. | ||
− | ;sayabove: Text that you type appears above the target's head. | + | ;resetetherialitem: Resets the timer on an etherial item. |
+ | ;sayabove: Text that you type appears above the target's head. .talk is preferred. | ||
;sayabovepvt: Text that you type appears above the target's head, but only they can see it. | ;sayabovepvt: Text that you type appears above the target's head, but only they can see it. | ||
;seeinvis: You can now see invisible objects and NPCs. | ;seeinvis: You can now see invisible objects and NPCs. | ||
+ | ;shrink: Creates a shrunken version of the NPC in your backpack. Double click the shrink to spawn a duplicate. | ||
;sp: Sets a property on an NPC or PC. | ;sp: Sets a property on an NPC or PC. | ||
+ | ;spawnchest: Spawns a pickable chest. You get to pick the difficulty and the type of chest. | ||
+ | ;spell: Casts a spell by name. | ||
+ | ;talk: Same as .sayabove, but can target any nonstatic object, NPC, or PC. | ||
+ | ;teleto: Moves a character to a location, can be a goloc or a targeted location. | ||
+ | ;unconcealme: Unconceals you. | ||
+ | ;unpossess: Stops the possession of an NPC. | ||
== GM == | == GM == |
Revision as of 18:01, 8 September 2011
This list is a work in progress. (T|C) 19:54, 5 September 2011 (PDT)
Counselor
Seer
- addgoloc
- Adds a .go location for this character.
- bank
- Opens a bankbox.
- barber
- Allows you to target a character to change their hairdo.
- bcastas
- Send a broadcast message as the name immediately following the command (one word only).
- bury
- Burys a chest to be dug up. Use .bury help for specific details.
- concealme
- Conceals your character.
- create
- Creates an item. Opens a gump if no arguments are passed.
- createat
- Creates an item at the targeted location.
- createnpc
- Spawns an NPC. Usage is: .CREATENPC [type].
- dress
- Dresses an NPC. Usage is: .DRESS [CLASS].
- equipt
- *** CURRENTLY UNDOCUMENTED ***
- fireworks
- Displays spell effects like fireworks.
- fixmap
- Searches through all the bankboxes and backpacks in the game. Will take a while to complete. Only run if instructed to do so.
- gm
- Gives you the GM form. Use .myform to switch back.
- goxyz
- Takes you to the specified coordinates. Usage is: .goxyz 1323 1624.
- grey
- Flags you as a criminal. Lasts about 2 minutes. Be careful using this in towns.
- hideme
- Hides you, the same as using the hiding skill.
- invul
- Toggles invulnerability.
- keyword
- Adds a keyword that an NPC will respond to. This alters the normal NPC script.
- light
- Sets the light level.
- lockdown
- Functions the same as the house command lockdown.
- lockradius
- Same as .lockdown but in a specified radius. Make sure you understand how a radius works.
- makeetherialitem
- Makes an item etherial.
- makemagic
- Opens a gump to apply magical properties to an item.
- maketele
- Creates a teleporter to the targeted .marked rune.
- mark
- Marks a recall rune with your current location.
- music
- Plays a specified midi. (NEEDS TESTING TO CONFIRM FUNCTION)
- mx
- Moves an object along the X axis. Usage: .mx +1 or .mx -1
- my
- Moves an object along the Y axis. Usage: .my +1 or .my -1
- mz
- Moves an object along the Z axis. Usage: .mz +1 or .mz -1
- news
- Allows manipulation of the town crier news. Usage: [read] [write] [spout] or [delete].
- nodecay
- Prevents an object from decaying.
- nopeacemake
- Prevents an NPC from responding to peacemaking attempts(bardskill).
- noprovoke
- Prevents an NPC from responding to provocations (bardskill).
- nores
- Makes an NPC not able to be resurrected.
- notame
- Makes it so an NPC cannot be tamed.
- npc
- Same as .createnpc.
- npcgroup
- Spawns a group of NPCs. Currently only Shabooli are supported.
- openpack
- Opens a specified backpack.
- possess
- Possesses an NPC. This has been known to cause backpack issues with your character, and the possessed NPC; be careful!
- px
- Same as .mx
- py
- Same as .my
- pz
- Same as .mz
- questitem
- Flags an item as a questitem.
- questloc
- Specifies a quest location. (NEEDS TESTING TO CONFIRM FUNCTION)
- recall
- Teleports you to the location of a .marked rune.
- red
- Toggles your murderer flag, makes your name red. Be careful using this in towns.
- refresh
- Fills the targets Life, Mana, and Stamina.
- refreshme
- Fills your Life, Mana, and Stamina.
- rename
- Renames an NPC or object.
- resetetherialitem
- Resets the timer on an etherial item.
- sayabove
- Text that you type appears above the target's head. .talk is preferred.
- sayabovepvt
- Text that you type appears above the target's head, but only they can see it.
- seeinvis
- You can now see invisible objects and NPCs.
- shrink
- Creates a shrunken version of the NPC in your backpack. Double click the shrink to spawn a duplicate.
- sp
- Sets a property on an NPC or PC.
- spawnchest
- Spawns a pickable chest. You get to pick the difficulty and the type of chest.
- spell
- Casts a spell by name.
- talk
- Same as .sayabove, but can target any nonstatic object, NPC, or PC.
- teleto
- Moves a character to a location, can be a goloc or a targeted location.
- unconcealme
- Unconceals you.
- unpossess
- Stops the possession of an NPC.