The Cure (no, not the 80's Band)
Posted: Mon Oct 31, 2011 11:44 am
(Please forgive your humble scribe: I failed to take adequate notes and did not write down the names of all who quested this All Hallows Eve. There are other particulars I cannot recall either. I admit I am getting older, my friends. If the participants would please help give a full accounting that would be wonderful. )
The town criers had sent out a general distress call: The Queen's Mage Faust wanted the heroes of the Realm to gather at the Castle for an important and dangerous assignment. Armed with our silver weapons we met and heard the tale of a rogue Mage Relican who had a "history" with Queen Lissar. This knave craved power and communed with the dead! In an attempt to assassinate our Sovereign Queen Lissar this scoundrel had only succeeded in poisoning Britain's water supply, changing most of the city's inhabitants into the Undead! One of our main objectives was to find The Cure (no, not the 80's Band) and deliver it to Faust; he advised that he and his mages were unable to assist because some mysterious magic prevented them from entering The Crypts. Therefore, Azzo Ranar, his son Elzo Ranar, Lars, Manuel Fernandez, Ohgeer, Homer Oldham, your scribe Pau Atei (and others) were gated to The Crypts to thwart this evil plot and end this threat!
Under the best of circumstances The Crypts can be a challenging maze of tunnels and blind turns; however, this was All-Hallows Eve and the dead and the undead were restless to say the least. We were immediately beset by legions of undead warriors, mages, Daemons and archers. Each area cleared included a lot of bones, traps and treasure chests. Each in turn fell: to our weapons, or our cunning, or our lockpicks.
We made our way slowly forward, the mages doing a great job of healing and the warriors doing their best to keep the heat off of the mages (Joram would have been so proud of us). We even ran across a few mouthy demons who turned out to be no match for our weapons and spells. (On a side-note, is there anything more enjoyable then dropping a foul-mouthed demon who taunts you and impugns your character?)
After a few mis-steps with particular areas (and the occasional helping hand from a birdie or two) we found ourselves in a central chamber, deep under The Crypts. Before us stood a Demon Statue and nearby our final foe with his undead cohorts. After a heated exchange we stood victorious over the broken body of this foul being. Faust then joined us, explaining that the spell that prevented him from entering The Crypts had been broken. He advised that he sensed even more evil; sure enough we soon found ourselves battling vampires and more demons; soon they too were dust.
We returned to Britain to share the tale and to split the loot.
Faust joined us at the Britain Bank and accepted The Cure (no, not the 80's Band) and the rest as they say is history...or is it? That Daemon Statue remains under the Crypts. With the undead how does one know for sure when or if they are truly dead, eh?
The town criers had sent out a general distress call: The Queen's Mage Faust wanted the heroes of the Realm to gather at the Castle for an important and dangerous assignment. Armed with our silver weapons we met and heard the tale of a rogue Mage Relican who had a "history" with Queen Lissar. This knave craved power and communed with the dead! In an attempt to assassinate our Sovereign Queen Lissar this scoundrel had only succeeded in poisoning Britain's water supply, changing most of the city's inhabitants into the Undead! One of our main objectives was to find The Cure (no, not the 80's Band) and deliver it to Faust; he advised that he and his mages were unable to assist because some mysterious magic prevented them from entering The Crypts. Therefore, Azzo Ranar, his son Elzo Ranar, Lars, Manuel Fernandez, Ohgeer, Homer Oldham, your scribe Pau Atei (and others) were gated to The Crypts to thwart this evil plot and end this threat!
Under the best of circumstances The Crypts can be a challenging maze of tunnels and blind turns; however, this was All-Hallows Eve and the dead and the undead were restless to say the least. We were immediately beset by legions of undead warriors, mages, Daemons and archers. Each area cleared included a lot of bones, traps and treasure chests. Each in turn fell: to our weapons, or our cunning, or our lockpicks.
We made our way slowly forward, the mages doing a great job of healing and the warriors doing their best to keep the heat off of the mages (Joram would have been so proud of us). We even ran across a few mouthy demons who turned out to be no match for our weapons and spells. (On a side-note, is there anything more enjoyable then dropping a foul-mouthed demon who taunts you and impugns your character?)
After a few mis-steps with particular areas (and the occasional helping hand from a birdie or two) we found ourselves in a central chamber, deep under The Crypts. Before us stood a Demon Statue and nearby our final foe with his undead cohorts. After a heated exchange we stood victorious over the broken body of this foul being. Faust then joined us, explaining that the spell that prevented him from entering The Crypts had been broken. He advised that he sensed even more evil; sure enough we soon found ourselves battling vampires and more demons; soon they too were dust.
We returned to Britain to share the tale and to split the loot.
Faust joined us at the Britain Bank and accepted The Cure (no, not the 80's Band) and the rest as they say is history...or is it? That Daemon Statue remains under the Crypts. With the undead how does one know for sure when or if they are truly dead, eh?