<3
>=(
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- Admirable
- Posts: 102
- Joined: Sun Aug 07, 2011 5:41 am
Re: >=(
Here is the real story Wolfsong. Proof is in the script.
///Just to mess with Wolfsong
PrintTextAbove (me, "The spider spits a web!");
var x := Wolfsong.x;
var y := Wolfsong.y;
var z := Wolfsong.z;
var rlm := Wolfsong.realm;
PlaySoundEffect (me, 0x185);
PerformAction (me, 0x5bf);
sleep(1);
CreateItemAtLocation (x, y, z, UOBJ_SPIDERWEB, 1, rlm);
if (opponent.x == x and opponent.y == y)
SendSysMessage (opponent, "You are trapped in a spider web!");
//Make Paralyze so that any !Wolfsong is paralyzed for a long time and all the time.
DoMagicStatMod (opponent, STATMOD_PARALYZE, 1, 150000, "A spider's web");
endif
endfunction
///Just to mess with Wolfsong
PrintTextAbove (me, "The spider spits a web!");
var x := Wolfsong.x;
var y := Wolfsong.y;
var z := Wolfsong.z;
var rlm := Wolfsong.realm;
PlaySoundEffect (me, 0x185);
PerformAction (me, 0x5bf);
sleep(1);
CreateItemAtLocation (x, y, z, UOBJ_SPIDERWEB, 1, rlm);
if (opponent.x == x and opponent.y == y)
SendSysMessage (opponent, "You are trapped in a spider web!");
//Make Paralyze so that any !Wolfsong is paralyzed for a long time and all the time.
DoMagicStatMod (opponent, STATMOD_PARALYZE, 1, 150000, "A spider's web");
endif
endfunction
Kranisar Loranah/ Master fisherman Please come and join me on my boat, "for a three hour tour"OooOoo
tinker,alchemist,locksmith,miner,fisherman,woodworker, and inscriptionist masters all available.
tinker,alchemist,locksmith,miner,fisherman,woodworker, and inscriptionist masters all available.
Re: >=(
confirmedKranisar Loranah wrote: ↑Wed Oct 18, 2017 7:08 am Here is the real story Wolfsong. Proof is in the script.
///Just to mess with Wolfsong
PrintTextAbove (me, "The spider spits a web!");
var x := Wolfsong.x;
var y := Wolfsong.y;
var z := Wolfsong.z;
var rlm := Wolfsong.realm;
PlaySoundEffect (me, 0x185);
PerformAction (me, 0x5bf);
sleep(1);
CreateItemAtLocation (x, y, z, UOBJ_SPIDERWEB, 1, rlm);
if (opponent.x == x and opponent.y == y)
SendSysMessage (opponent, "You are trapped in a spider web!");
//Make Paralyze so that any !Wolfsong is paralyzed for a long time and all the time.
DoMagicStatMod (opponent, STATMOD_PARALYZE, 1, 150000, "A spider's web");
endif
endfunction
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