Code: Select all
spawn 1
{
Name Abyss Spawn
level0 :overlandmobs:mongbat
level0 :overlandmobs:imp
level1 :overlandmobs:gargoyle
level1 :diablo:hellhound
level2 :overlandmobs:stonegargoyle
level2 :overlandmobs:flamegargoyle
level2 :diablo:daemon
level2 :diablo:darkspawn
level3 :diablo:minordaemon
level3 :diablo:daemonlieutenant
level3 :diablo:nightmare
level3 :diablo:daemonspawn
level3 :diablo:blackwisp
champion :champspawner:semidar
}
Code: Select all
spawn 2
{
Name Cold Blood Spawn
level0 :lizardmen:lizardman
level0 :wild_animals:snake
level1 :lizardmen:lizardmanwarrior
level1 :dragons:firelizard
level1 :wild_animals:giant_serpent
level2 :lizardmen:lizardmandefender
level2 :lizardmen:lizardmanarcher
level2 :lizardmen:lizardmanshaman
level2 :dragons:drake1
level2 :dragons:drake2
level2 :dragons:lesserwyrm
level2 :ophidians:ophidianwarrior
level2 :ophidians:ophidianmage
level3 :dragons:dragon1
level3 :dragons:dragon2
level3 :dragons:wyvern
level3 :lizardmen:lizardmanoverseer
level3 :lizardmen:lizardmanmarksman
level3 :lizardmen:lizardmanwarlock
level3 :ophidians:ophidiandeathguard
level3 :ophidians:ophidianmagi
champion :champspawner:rikktor
}
For the Cold Blood Spawn, it's a bit easy, so I am thinking of removing the fire lizards (too powerful for moving to level0), and moving the drakes to level1, dragons to level 2, and add great dragons to level3. What do you think?