Does any of you have experience editing the verdata.mul and tiledata.mul? We need to grab the current verdata.mul and rearrange the artwork to different indexes whenever they overlap with the High Seas client artwork. Also we will need to edit the High Seas client's tiledata.mul to contain the information for the new tiles included in verdata.mul.
After this is done, there is this verdata2mul utility which grabs the contents of verdata.mul and patches it into art.mul, gumpart.mul and others corresponding files. We need to do that, or otherwise we will lose the custom WoD artwork like the pianos, dragon statues, marble horse statues, toy soldiers, double clickable paintings, brooms, fish tanks, teddy bears, stuffed bunnies, etc.
Need help migrating the custom art from Verdata/Wodverd.mul
Need help migrating the custom art from Verdata/Wodverd.mul
I'm familiar with the acacia. I know how immortality is achieved.
Re: Need help migrating the custom art from Verdata/Wodverd.
I wish I could help!
***
"Knowing is not enough; we must apply. Willing is not enough; we must do."
--
Johann Wolfgang von Goethe, 1749-1832
"Knowing is not enough; we must apply. Willing is not enough; we must do."
--
Johann Wolfgang von Goethe, 1749-1832
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