Need help migrating the custom art from Verdata/Wodverd.mul

Discussion about the WoD
Post Reply
Agata
Developer
Posts: 715
Joined: Sun Sep 11, 2011 3:36 pm

Need help migrating the custom art from Verdata/Wodverd.mul

Post by Agata » Thu Nov 24, 2011 12:05 am

Does any of you have experience editing the verdata.mul and tiledata.mul? We need to grab the current verdata.mul and rearrange the artwork to different indexes whenever they overlap with the High Seas client artwork. Also we will need to edit the High Seas client's tiledata.mul to contain the information for the new tiles included in verdata.mul.

After this is done, there is this verdata2mul utility which grabs the contents of verdata.mul and patches it into art.mul, gumpart.mul and others corresponding files. We need to do that, or otherwise we will lose the custom WoD artwork like the pianos, dragon statues, marble horse statues, toy soldiers, double clickable paintings, brooms, fish tanks, teddy bears, stuffed bunnies, etc.
I'm familiar with the acacia. I know how immortality is achieved.

User avatar
Atei
Reputable
Reputable
Posts: 90
Joined: Sat Jul 30, 2011 8:44 pm
Location: Cuyahoga Falls, Ohio

Re: Need help migrating the custom art from Verdata/Wodverd.

Post by Atei » Thu Nov 24, 2011 2:43 pm

I wish I could help!
***

"Knowing is not enough; we must apply. Willing is not enough; we must do."
--
Johann Wolfgang von Goethe, 1749-1832

Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests