An issue that needs to be disscused

In-character discussion

Moderators: Siobhan, Sebastian, Drocket

Postby Wynne on Wed Jan 07, 2004 4:58 pm

I'm sure there's a way that (maybe just within Guard areas) when a dangerous animal goes wild (frenzied ostards, dragons, etc), its former master gets +1 wild beast point. Some arbitraty number of wild beast points earns you a one day suspension. So many more earns you another week's suspension. You had a very inspiring idea there, Atei. Just for good measure, I'd add negative virtue and criminal status to the offending character too. You don't think we're being too hard on these tamers, do you?
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Postby Joram Lionheart on Wed Jan 07, 2004 5:28 pm

For their first offense I say they get a perma-grey tag (for a about a week or so), have their heads chopped off, preserved, and locked down in front of the bank with a sign over them that reads: "dumbass player of the month."

For a second offense, terminal character deletion with the corpse of the character preserved and locked down in the bottom level of some dungeon. Perhaps, create a new 'special' dungeon just for these offenders called "Hell" or "Purgatory" and there should be a sign at the entrance reading "Abandon all hope all ye who enter here"

For a third offense, a simple banning would suffice :)
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Postby Enya on Wed Jan 07, 2004 5:55 pm

Why not just make it so that when a dragon goes wild in guarded zones they are insta killed by guards? Scripting can solve the whole problem right there.

Yes some need to be more cautious, and even I learned that hard lesson long time ago. But banning? That's just ridiculous.
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Postby Joram Lionheart on Wed Jan 07, 2004 7:07 pm

Enya wrote:But banning? That's just ridiculous.


I'm glad someone else thinks so. For a minute there I thought we had forgotten we all make mistakes sometimes.
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Postby Azzo Ranar on Wed Jan 07, 2004 7:56 pm

Atei I second that, 3 days jail time for dragons going wild is perfect. For the account mind you not just the tamer.
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Postby Atei on Wed Jan 07, 2004 8:19 pm

Okay, then in the spirit of forgiveness, let's try this one on for size: first offense, you get a warning from Siobhan and her staff of correctedness. Second offense and up, you get the nasty repercussions. How's that sound?

However, I have a hard time even giving in on the first one. If you don't know what can happen when you tame and then let loose an animal, you shouldn't be taming. It's not a matter of mistakes, it's a matter of carelessness. But, we are kindler and gentler here.
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Postby Bayn on Wed Jan 07, 2004 8:55 pm

Bah Humbug! 'port the critter to the tamer's location and have it attack them!

;)
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Postby Belle Remings on Wed Jan 07, 2004 9:15 pm

In no way did I mean to ban the player from the shard. What I meant was ban the player from using his dragons for say something like three days to a week. The player would be playing but without the aid of a dragon, for that period of time.
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Postby Baldo on Wed Jan 07, 2004 10:12 pm

Belle Remings wrote:In no way did I mean to ban the player from the shard. What I meant was ban the player from using his dragons for say something like three days to a week. The player would be playing but without the aid of a dragon, for that period of time.


Now that I could accept as an acceptable punishment. And if it comes to the point that the person cannot properly take care of the dragon that he/she owns maybe there should be like a rule when set on having dragons. Something like the owner that has had repeated problems that he/she has to have or do various things to keep the ablility to have a dragon i.e. have the required food (should be a must at all times), cannot park dragons anywhere in a populated place, and various other things that the staff sees an acceptable punishment. But I agree with those that see the banning is too far gone a punishment for someone. There is my little bit for today.
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Postby Bloodoak on Fri Jan 09, 2004 6:53 pm

It happened again!! Zigs Terminator went wild at Britian inn. Lucky her was trapped and I was able to call Miss Basset for some assistance.

If anyones dragon goes wild (mine included) I think their life should be forfet (the dragons not owner). forget about trying to tame it again. I never knew usuing lore on it will tell you if its hungry or not

Zig didnt care we killed it and in his offence he thought it was dead and he kept appoligizing.
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Postby Bayn on Fri Jan 09, 2004 6:59 pm

Now if Zig's dragon had 'ported to his location and attacked him, yelling "I'm STARVING and since you didn't feed me, you look like just the snack I need!!!", then I imagine Zig would feed the dragon from now on.
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Postby Azzo Ranar on Fri Jan 09, 2004 8:04 pm

Bayn that is the nest sugestion yet. For the first offense anyway.
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Postby Bayn on Fri Jan 09, 2004 8:09 pm

Azzo Ranar wrote:Bayn that is the nest sugestion yet. For the first offense anyway.


Yes, that is first offense.

Second offense, the dragon not only kills the tamer but "hides" and waits for alternate characters to login somewhere, then attacks them!

Eventually, the rude tamer will get a clue and start feeding their dragon in the future, without fail.
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Postby Marius the Black on Thu Jan 22, 2004 10:20 am

This is far too complicated to be implemented: it just means more work for GMs.

Why not just have a dragon that goes wild in a civilised area (and for this, you'd only have to script in Brit Bank, where everyone goes) simply vanishes? Basicially it 'dies' and is respawned somewhere where dragons spawn.

I am of the opinion that it's bad form to leave a dragon in a city (what with all those helpless - and tasty - villagers around) just as it is to rudely gate in front of a door.

Herein is the first draft of a new WoD Rule, which will hopefully be taken into account, or at least considered:

Obstruction and Indirect Player Killing:

Using monsters, spells (specifically gates) to endanger the life another player is a punishable offence. If the monster is the problem, that monster is permanently killed. A player who gates directly in front of a door in a high-traffic area [being Brit Bank] this player is punished suitably as befits Player-killing, as moderated by a GM.

Suggestions?

-M
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Postby Bayn on Thu Jan 22, 2004 2:04 pm

Killing off the dragon permanently is good, but does the inconsiderate tamer really taught anything? They can just buy another Great deed and do it again.

As to obstructions, I agree that it is incredibly annoying and inconsiderate for a player to gate into a high traffic area. Runes should be marked off to the side somewhere.
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