Golda's treasure
Posted: Sun Mar 02, 2003 1:43 am
I hate to see the sorry state of the Golda expedition, so I decided to look for more clues in the Golda's old books. I didn't find anything pertaining to her treasure, but I did find a lot of interesting information about different planes of reality. I intend to try to achieve a different state of consciousness, letting go of the world as my brain creates it and crossing into the infinite realm of the soul. Uh, let?s see what it says in that book again...
*reads the book*
*begins to meditate*
*eats some poison*
*doesn't look like he is present anymore*
The Ghost of Phillip:
This is Phillip's higher self speaking. Though Phillip may be cowardly and naive I decided to become that way to serve a specific purpose in life. As Phillip I am not even aware of my own power or the things that I do. The truth is that I was responsible for these quests all along.
I summoned the dragons to Moonglow giving them my halberd and forcing myself to forget about it that I might bring about the hero in my fellow players.
I created the hallucination of my teacher Golda that I might awaken the treasure hunter in the people around me. That I am a player makes the quest I have made no less real. The monsters were real and the LOOT is real, for those who choose to seek it.
This brings us to the current predicament. The key to the chest is lost and there is nothing any player can do about it. I spent many days (weeks?) waiting for the GMs to answer my pages. All to no avail. I re-queued requests for help when I saw staff were online, so that it would pop up on their screen, but that wasn't working. I imagine they are just way to busy with all the new players.
Eventually I just gave up and said forget it, but since people are showing some interest I'll try again. If nothing happens after a few weeks I'll send a formal complaint to Player Relations.
Also, whoever has the chests could page the GMs. Apparently Siobhan told someone that I was a player responsible for the quest, so just ask her to pop the "Golda's Loot" chest next time you see her. I really don't care about it anymore.
Yeah, I guess the quest was a big failure. I definitely should have made copies of all the keys before giving them out to monsters and chests, but when I was making the quest it seemed like it would be an easy, foolproof task. The first and lost key that the brigand "stole" from me would have opened "Golda's Loot" where the key to "Golda's Prized Possessions" was hidden.
Really though, I have to say I am unimpressed with the treasure seeking drive on this shard. I thought that shortly after my post a group would go to the brigand post and retrieve the first book and key. (I saw the brigands loot both the book and key with my own eyes so where the heck did the key go?) I figured that the party would then and there follow the coordinates in each book, leading them on a trail across the world to expediently uncover the treasure.
Well after a day someone had found the first book, but not the key. A few days past and no one had bothered to follow the coordinates. People started finding the books by chance and after a few weeks a good amount of them had been stumbled upon including the chests. Many of the books were eventually reported in the forums, but people could have done better sharing their information and not everything was reported. That set back the people who had enough sense to do a little arithmetic and follow the resulting coordinates.
BTW, the reason I had to have keys and books is simply because I don't have GM powers. It would have been easy to make a few treasure maps, one leading to the other, but I had to make due. Each book tells the coordinates of the next book, but you need the book before it as well. That prevents someone from accidentally finding the last book and getting all the loot right there.
When the key never turned up it didn't matter for a long time, as no one was following the books anyway. If no one ever gets those boxes open, I'll just have to tell myself "oh well, I can't say they really deserved the phat lewt."
Well there you have it. If there are any questions left I'll answer them. I'll try to make my future quests not involve any adding/subtracting skill and just focus on stuff that'll kill you (hope those ophidians were fun btw.)
*Phillip passes out*
Phillip
*time passes*
UOOOOGGGGBLEEEAAAAOUUUUUUFFFFF
*Phillip throws up*
UGh what a stupid idea. I can't remember learning a single thing about the treasure and now my head feels like its going to explode. I'm think I'm going to be sick again.
*reads the book*
*begins to meditate*
*eats some poison*
*doesn't look like he is present anymore*
The Ghost of Phillip:
This is Phillip's higher self speaking. Though Phillip may be cowardly and naive I decided to become that way to serve a specific purpose in life. As Phillip I am not even aware of my own power or the things that I do. The truth is that I was responsible for these quests all along.
I summoned the dragons to Moonglow giving them my halberd and forcing myself to forget about it that I might bring about the hero in my fellow players.
I created the hallucination of my teacher Golda that I might awaken the treasure hunter in the people around me. That I am a player makes the quest I have made no less real. The monsters were real and the LOOT is real, for those who choose to seek it.
This brings us to the current predicament. The key to the chest is lost and there is nothing any player can do about it. I spent many days (weeks?) waiting for the GMs to answer my pages. All to no avail. I re-queued requests for help when I saw staff were online, so that it would pop up on their screen, but that wasn't working. I imagine they are just way to busy with all the new players.
Eventually I just gave up and said forget it, but since people are showing some interest I'll try again. If nothing happens after a few weeks I'll send a formal complaint to Player Relations.
Also, whoever has the chests could page the GMs. Apparently Siobhan told someone that I was a player responsible for the quest, so just ask her to pop the "Golda's Loot" chest next time you see her. I really don't care about it anymore.
Yeah, I guess the quest was a big failure. I definitely should have made copies of all the keys before giving them out to monsters and chests, but when I was making the quest it seemed like it would be an easy, foolproof task. The first and lost key that the brigand "stole" from me would have opened "Golda's Loot" where the key to "Golda's Prized Possessions" was hidden.
Really though, I have to say I am unimpressed with the treasure seeking drive on this shard. I thought that shortly after my post a group would go to the brigand post and retrieve the first book and key. (I saw the brigands loot both the book and key with my own eyes so where the heck did the key go?) I figured that the party would then and there follow the coordinates in each book, leading them on a trail across the world to expediently uncover the treasure.
Well after a day someone had found the first book, but not the key. A few days past and no one had bothered to follow the coordinates. People started finding the books by chance and after a few weeks a good amount of them had been stumbled upon including the chests. Many of the books were eventually reported in the forums, but people could have done better sharing their information and not everything was reported. That set back the people who had enough sense to do a little arithmetic and follow the resulting coordinates.
BTW, the reason I had to have keys and books is simply because I don't have GM powers. It would have been easy to make a few treasure maps, one leading to the other, but I had to make due. Each book tells the coordinates of the next book, but you need the book before it as well. That prevents someone from accidentally finding the last book and getting all the loot right there.
When the key never turned up it didn't matter for a long time, as no one was following the books anyway. If no one ever gets those boxes open, I'll just have to tell myself "oh well, I can't say they really deserved the phat lewt."
Well there you have it. If there are any questions left I'll answer them. I'll try to make my future quests not involve any adding/subtracting skill and just focus on stuff that'll kill you (hope those ophidians were fun btw.)
*Phillip passes out*
Phillip
*time passes*
UOOOOGGGGBLEEEAAAAOUUUUUUFFFFF
*Phillip throws up*
UGh what a stupid idea. I can't remember learning a single thing about the treasure and now my head feels like its going to explode. I'm think I'm going to be sick again.