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Script update

Posted:
Sat Sep 27, 2003 1:52 am
by htfy
Heya Drocket.
Its been a while since you released 095 scripts and I would like to know when the next release date will be. (I want to tell my players at least 2 days in advance that we will be upgrading, and will take the server down for the upgrade + testing).
Thanks a lot!
When a....

Posted:
Tue Sep 30, 2003 3:20 am
by htfy
Drocket comes along, you must whip it...
Errm lol sorry
Just doing another post to see if you are out there. Haven’t seen an answer from you on the boards for a while. If you’re busy, just ignore this message. Haha, got that covered pretty well. Even if you don’t answer I get an answer…
Now whip it, and whip it good!
Sorry couldn’t help it…
Batteries in remote died. TV on VH1. Must switch channel manually! Send help!!!

Posted:
Tue Sep 30, 2003 7:23 am
by Drocket
Oh, sorry. Well, I'm kind of in the middle of some rather major tweaking of archery combat, so right now probably isn't the best time. I think the biggest of the changes should probably be done in the next few days, so maybe this weekend, I would guess. That's not a promise, though

Nice

Posted:
Tue Sep 30, 2003 12:40 pm
by htfy
Thanks for the fast response. Any hint as to what the "tweaking" will do?

Re: Nice

Posted:
Wed Oct 01, 2003 2:30 am
by Tel'Imoen
htfy wrote:Thanks for the fast response. Any hint as to what the "tweaking" will do?

Most likely it has something to do with the changes Drocket has already made to WoD's archery.
http://www.theworldofdreams.com/changes/index.html

Posted:
Wed Oct 01, 2003 7:27 am
by SDonald
Hope so!
Archery has been something I've longed to see improved for some time.
Take all the time you need!
Regards,
Stephen Donald.

Posted:
Fri Oct 03, 2003 8:58 pm
by Drocket
Ok, the updated scripts are available now. Archery is still something of a work-in-progress, but the next set of changes I plan to make may be a somewhat messy, so I thought I should release the scripts before that.
Thanks for the news

Posted:
Sat Oct 04, 2003 4:42 am
by htfy
And thanks to everyone for answering so quickly. Script update is great as well.
What sorta messy changes? Ive played around with archery but gave up. I raised bow dmg, then weapon, then bow damage again. Untill I reset it back to the way it was.
Thanks again.

Posted:
Sat Oct 04, 2003 4:44 am
by Drocket
Well, I'm going to make it so that bows can fire multiple types of arrows. If you double-click a bow while its equipped, you'll get a gump that lets you select what kind of arrow you want to use. At first, there'll just be normal and fire arrows, but I'll add more afterwards.
Wow

Posted:
Mon Oct 06, 2003 6:31 am
by htfy
Wow nice, not only did you solve the archer problem, but also added a lot of Alchemy recipies. (Create elemental potion and apply to the arrow, and bam!) Acid/Cold/etc arrows anyone?
Very cool!


Posted:
Mon Oct 06, 2003 6:32 am
by Adonis
Hail
This new archery with the arrows sounds really nice.
*looks at a bow*
