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Clones

PostPosted: Sat Apr 17, 2004 11:25 am
by SDonald
Drocket,
Clones drop things when you tell them to go away.

This is intended behaviour in the killme() function, but since their items were created when you logoff, all sorts of nice weapons can be duplicated and be left behind when they go away.

PostPosted: Mon Apr 19, 2004 4:27 am
by Drocket
Hmm, ok. It doesn't seem to happen to the clones on WoD, though...

PostPosted: Mon Apr 19, 2004 5:39 am
by ShadowStone
Drocket wrote:Hmm, ok. It doesn't seem to happen to the clones on WoD, though...


Would teach people not to leave those annoying things out though wouldn't it? ;)

PostPosted: Mon Apr 19, 2004 1:54 pm
by SDonald
Odd, I was sure I had the clone ai exactly the same as yours. I can see why it happens readily enough in the scripts I use.
The weapons are duplicated from when the clone npc is created, it's not a moveitem function, so the player doesn't lose anything.

No big deal and was easy to fix anyway. Just thought I'd report it in case.