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fitzchivary wrote:the ar setup at the moment after the balancing done by the last changes seems fine.
but lowering a mages str at this point would make them unplayable!
i really dont see why it makes a differnce that a mage gets almost the same str as a tank?
my mage gets 137 str while my tank gets 142 str but my tank has 30 more ar then my mage while my tank can stand there and bash things my mage has to run around and run from things or he will die granted a mage can cast heal but he has to stop and stand still to do this and 99% of the time the monster is on top of you bashing away.
my mage doesnot get anywhere near my tank
my tank has between 65-73 ar max and anywhere from 150-160 str !
fitzchivary wrote:so plz tell me how my mage is overpowered? i really want to know this!
But if you are going to run away, what is the point in casting snowstorm?
Maddox wrote:For me it starts to look like that you accuse of druid being spoiled and you haven´t even learnt to use all advantages a druid has.
fitzchivary wrote:hum..maybe lowering the str of charecters who main 3 slots are mage slots
say if they have meditaion magery and invocation in there 3 primary slots they should get a str nerf
that would put the pure mages in place while not killing off the tamer/druids who DO NOT HAVE THE ADVANTAGES a pure mage or a tank has
fitzchivary wrote:AND ILL SAY IT AGINE I REALLY DO NOT SEE HOW MAGES ARE SO WAY OVER POWERED THAT THEY NEED 40-60 BASE STR!
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