Marius the Black wrote:I believe the day players can craft magic items, is the day WoD will die. The current situation with magic items is, in my opinion, a little too gratuitious.
Toning it down the rate of acquisition of magic items (making them rarer) would go a long way into expanding the longevity of the shard. If any 'magical item' issue needs to be addressed, it's the issue of familiars being named after their masters. What's the possibility of being able to rename them?
- Marius the Protestant
Activist for Magical Censorship
If that were true, I wouldn't be having such a hassle finding the items I'm looking for.
As far as I know, I think you can rename your chemical monkey the same way you do a tame or henchie.. but I've never done it, nor do I know if this would cause some sort of bug for when you die and take over the differently named monkey.
Let's put it this way, Marius, WoD has been around long before you, myself, and many many others, running the way it is now. More and more things are becoming avalible to the players, adding both ease and challange to the game. I don't see this changing any time soon. Drocket and the rest of the GM's do a really good job of keeping balance here in WoD.. I'm sure if anything was ever added and causing a major problem it would be fixed with haste.
As Azzo always puts it "I trust the GM choices, because they know what's best for the shard."