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For questions relating to POL scripting (not necessarily related to WoD)

Moderators: Siobhan, Sebastian, Drocket

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Postby myst on Mon Aug 25, 2003 10:32 am

Hello!
Thanks for all. Now it works normal, but I'd like to usk you some questions about GM'ing and admining:
1. First of all is there a menu to create an npc-merchant or you put them by a "createnpc" command?
2. Guards continued to kill npcs, that were created by "createnpc" command :(. But he did't kill those who were spawned by spawnpoint...
3. Do only "the wandering healers" ressurect PC's on your shard? Or you have an analog of ressurection portal? I am asking about this because of my own interest... I have created res portals since POl092.
4. The question about stablemaster... Why doesn't he sells creatures? May be he is doing another things? He also didn't want to train PC's.
5. Another question, who can I become a druid or necro? And where can i find different druid, necro things, or this are special awards?
6. The magic oil is given through what points? For killing monsters?
7. Don't you think that skills are increasing very slow? For example if that is not a trade skill it increases very slow. And if that is not a primary or seconadary.
8. How can I create a firebow? And firearrows in game? Does woodworking skill answer for that?
Thank you...
P.S: I liked the way you are scripting, it differs from many other scripts, and that is very good that you comments everything...
myst
Newbie
 
Posts: 13
Joined: Fri Aug 22, 2003 11:50 am
Location: Russia, Moskow region, Sergiev Posad.

Postby htfy on Mon Aug 25, 2003 7:26 pm

Heya man. I'll answer these and D-man will correct me if i'm wrong.

1 & 2. No, .createnpc only makes hostile npc's.(Thats why the guards kill em.) You need to use .npc name where name is the name of the merchant you want to make. So to make a barber, do .npc barber or to make a healer, do .npc healer

3. On my shard I have some moongates and other walk on res stuff, as for Drocket, I don't know.

4. You can make him sell creatures. I have my players sell deeds to creatures that can be redeemed at the stable master.
Probably because of player economy though...

5. To become a druid you need animal lore, necro you need spirit speak (necromancy).
For the necroes you need a Codex Damnorum and some scrolls, and for the druid you need to set up a Stonehenge where people can get druid bags and staffs. Then you use ent and reaper heartwoods to make spells.

6. Not sure.. I think by giving Benson magic items you do not want.

7. You can easily change that.

8. You need an alchemy potion. I forgot what it is called, probably fire something. Then apply it to a bow and arrows.
htfy
Not a newbie anymore (but almost)
 
Posts: 49
Joined: Wed Jun 18, 2003 7:16 pm

thanks

Postby myst on Wed Aug 27, 2003 6:39 am

Thank you very much...
MySt.
P.S: On my server there are resgates too, but i hoped Drocket answers...:).
myst
Newbie
 
Posts: 13
Joined: Fri Aug 22, 2003 11:50 am
Location: Russia, Moskow region, Sergiev Posad.

Postby Tel'Imoen on Wed Aug 27, 2003 6:41 am

As far as I know, WoD doesn't have any "res gates" or similar objects.
Tel'Imoen
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Posts: 214
Joined: Wed Oct 09, 2002 7:42 am

Postby Lyl on Wed Aug 27, 2003 8:57 am

The shrine walkons resurrect. Also I've seen a file called dundee\resfield.src which probably has to do with resurrection.
Lyl
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Postby Tel'Imoen on Wed Aug 27, 2003 9:01 am

Lyl wrote:The shrine walkons resurrect. Also I've seen a file called dundee\resfield.src which probably has to do with resurrection.


Whoops, yeah forgot about shrines.
Tel'Imoen
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