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Additional player craftables.

PostPosted: Sun Sep 05, 2004 11:28 am
by Eldric
I'd like to see a lot more craftables added to what players can make.

In particular it would be nice if players could make rugs and if woodworkers could make the larger tables out of table fragments.

While on the subject of decorations, it might be nice if there were some way to cause repeat buisness for woodworkers, the first thought that comes to mind would be to simply have stuff decay after X time, though that would be kind of a pain for people who spend ages gettting stuff "just so" in thier homes. Perhaps some sort of high level furnature refresh item you use one once a month and it refreshes all the furnature in the home or something.

PostPosted: Sun Sep 05, 2004 11:07 pm
by Marius the Black
Tradeskills are broken. Any addition of items and such will be rendered obsolete within months. Changes must never be made based on a single-player's benefit or observation, because that effect will be multiplied a hundredfold.

For tradeskills to be 'economically successful', the only real solution is to remove the value of charity that exists. If people no longer share items (or have five characters and can craft them themselves anyway - another major issue) then the value of those goods will raise.

Another solution might be the very opposite: make objects much harder to create and require more resources. If people are no longer willing to spend a week gathering materials and making crafting checks to craft furniture, they will pay people to do so.

-M