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weird

PostPosted: Thu Sep 04, 2003 9:07 pm
by Joka Atticus
i am looking to make a carecter that no one has done before..

like the skills i meant

any suggestions

PostPosted: Thu Sep 04, 2003 9:16 pm
by Bayn
How about a special warrior like this:

primaries: Cooking, Tactics, Magic Resistance
secondaries: Healing, Parrying, Anatomy

Your weapon of choice would be a spatula or an eggbeater. You might have problems with the higher level monsters but you could whip up an excellent meal right on the spot to restore health and stamina points.

PostPosted: Fri Sep 05, 2003 11:37 pm
by Joka Atticus
na im looking for a magic or a archery class

PostPosted: Sat Sep 06, 2003 2:16 am
by Bayn
Joka Atticus wrote:na im looking for a magic or a archery class


I really should let this drop now but I just can't.

Okay then, how about dropping magic resistance and putting archery as a primary. THEN, when you shoot something you get the regular archery damage plus you probably would do damage to the target through the cooking process. It also would save time!!!

The only problem I can see is that eggbeaters aren't very aerodynamic. BUT, eggbeaters whirl and the whirling motion should impart some degree of stability I would expect.

PostPosted: Sat Sep 06, 2003 3:18 am
by Joka Atticus
lol
please something with out eag beaters to.

PostPosted: Sun Sep 07, 2003 7:57 pm
by Marius the Black
Try playing a magic-user that only uses a certain group of spells, based on a theme.

Fire works particularly well, if you want to be a combat mage.

A pure healer type would be interesting too, but very passive. Healing, Ressurection, Magical Healing, Potions... super medic!

-M