Ideas for(maybe) potential changes.
Posted: Fri Jun 18, 2004 2:57 pm
Seems like few players might be, interested to have a little change to Benson and his cool gamble-potions
How about if:
Benson would sell 2-3 different kinds of potions to go with. Generic weapon/armor oil which would cost that 100-150 points and 10000-15000 gold pieces and would be slightly more powerful. And then a bit more special oil which you could apply to clothes(even not exceptional ones, you can't make exceptionals anyhow), it would cost somewhere between 200-300 points and 20000-30000 gold pieces, item quality would be something like the benson oil makes now mostly: fine, durable and rugged...very slight chance for tempered and indestructable ones.
More stuff to prevent buff-flood is to drop the points got from the magics to max of 7-8 points/magic item.
This might seem very awful to some players, cause you don't get tons of magics all the time to drop to Benson.
And oh: how about if Benson would give you more points for the few first(3-8 magics) and then some less for the rest of them? This would give the players with not tons and tons of magics a little balance, i hope.
My ideas always have alot of flaws, but this is what my aching back forced me to do.
Examples what i was thinking about:
5 cloth oils would need 1000-1500 points(125-187.5 high quality magic items if the max points would be lowered to 8 points/magic), 50000-75000 gold pieces.
Would end up getting something like: 2-3 fine/durable buffs and maybe 1-2 rugged ones. Slight chance of getting tempered too.
You would actually have to do stuff to get the potions, somewhat high risk gambling even.
My ideas always have alot of flaws, but this is what my aching back forced me to do. If there's something that is totally impossible: I must say that i don't have any idea what i'm writing about then.
How about if:
Benson would sell 2-3 different kinds of potions to go with. Generic weapon/armor oil which would cost that 100-150 points and 10000-15000 gold pieces and would be slightly more powerful. And then a bit more special oil which you could apply to clothes(even not exceptional ones, you can't make exceptionals anyhow), it would cost somewhere between 200-300 points and 20000-30000 gold pieces, item quality would be something like the benson oil makes now mostly: fine, durable and rugged...very slight chance for tempered and indestructable ones.
More stuff to prevent buff-flood is to drop the points got from the magics to max of 7-8 points/magic item.
This might seem very awful to some players, cause you don't get tons of magics all the time to drop to Benson.
And oh: how about if Benson would give you more points for the few first(3-8 magics) and then some less for the rest of them? This would give the players with not tons and tons of magics a little balance, i hope.
My ideas always have alot of flaws, but this is what my aching back forced me to do.
Examples what i was thinking about:
5 cloth oils would need 1000-1500 points(125-187.5 high quality magic items if the max points would be lowered to 8 points/magic), 50000-75000 gold pieces.
Would end up getting something like: 2-3 fine/durable buffs and maybe 1-2 rugged ones. Slight chance of getting tempered too.
You would actually have to do stuff to get the potions, somewhat high risk gambling even.
My ideas always have alot of flaws, but this is what my aching back forced me to do. If there's something that is totally impossible: I must say that i don't have any idea what i'm writing about then.