Drocket wrote:I really do think that there's a good basis for a good vs. evil shard, but you see, that's just not what WoD is about. Even confining 'evil' to a specific town doesn't really work, because good players are inherently going to want to go there to take out the evil.
Ultimately, all I can really say is that any major push in this direction is outside the scope of what WoD is.
Okay, I can see your point. What do YOU, Drocket, the big cheese, see as the scope of WoD?