Lucrative Crafting

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Lucrative Crafting

Postby Olwenn the Stout on Sun Mar 14, 2004 8:05 pm

I've been trying to figure out how to make more gold with a crafting mule than I do with my main, an adept swordsman (primaries: swords, tactics, parry), but so far it's several hours for a profit of 500g or something like that (except for jobbing that's limited per day and merchant quest that's tedious IMO)..
Any good tips?
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Postby Bloodoak on Sun Mar 14, 2004 8:38 pm

Depends on what trades the mule has and where your vendor is, I had a vendor in Nujelm for a week and one person came I had about 5 people come a week at my old place.
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Postby Wolfie on Sun Mar 14, 2004 10:00 pm

Cooking can be a decent source of gold but I believe the other crafting skills are pretty limited.
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Postby Atei on Sun Mar 14, 2004 10:20 pm

My guess would be tinkering is the most lucrative, but to be truly effective, you have to have high magery as well. Tinkers can make magic jewelry and mana stones (as well as repair just about anything).
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Postby Wings on Sun Mar 14, 2004 10:22 pm

Alchemy and inscription are probably the best paying trade skills. Tinkering is also if you have magery as a prime.
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Postby Atei on Sun Mar 14, 2004 10:24 pm

Ah yes, alchemy. Except it isn't a trade skill (darnit)!
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Postby Wings on Sun Mar 14, 2004 11:26 pm

True, but he's talking about a crafting mule, so he can put it as a prime :)
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Postby Atei on Mon Mar 15, 2004 4:44 am

Yep, he sure can. Also, since Aellius has become a fighter again, he has found just how useful alchemy and the homon are in battle. (*hint-hint*)
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