Thread Exception...

For questions relating to POL scripting (not necessarily related to WoD)

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Thread Exception...

Postby htfy on Sun Aug 24, 2003 11:17 pm

I don't know if ZA is config'd wrong or what. Doesn't seem like it, since the last release did not do this. Now when I start POL it tells me:
Thread exception: Unable to open listen port 2593

Any clue as to why its doing this?
BTW the new release did not have a servers.cfg file, so I used my old one.
Thanks
htfy
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Oook

Postby htfy on Sun Aug 24, 2003 11:31 pm

Well I had to restart after installing something else and now it works fine.
But
Now another problem.
I use UO:LBR
Used Rice on it.
Now whenever I log into the shard, or anyone else for that matter, it does not let them in. (Gets stuck at the "Logging Into Shard" part. (After shard selection.)
For Pol.cfg
ClientEncryptionVersion=ignition
Anything else I have to do to get it to work?

Thanks again
htfy
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Postby Drocket on Mon Aug 25, 2003 1:28 am

Check /pkg/character/uoclient.cfg. That's now the place where you should define encryption and ports. Its recommended that you set the port in pol.cfg to '0'.
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Still the same thing

Postby htfy on Mon Aug 25, 2003 1:55 am

I made the changes, but it still gets stuck at the "logging into shard" screen.
My pol cfg I set the port to 0 and encryption to ingition.
In uoclient.cfg I am using port 5003 and encruption is ignition.

Anything else I should do? I really want to stick with LBR and not go back to UO2d.
htfy
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It was my fault

Postby htfy on Mon Aug 25, 2003 7:09 pm

I was using an older version of UO rice. I got the new one and it worked fine...
htfy
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Postby Pedis on Mon Aug 25, 2003 9:38 pm

I'm curious is there any way to "build" a login file that uses a "public" private shard and one on a local network?
or do I just have to keep swithcing my files?
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Kinda

Postby htfy on Tue Aug 26, 2003 12:08 am

Have a double install.
Otherwise, just keep switching.
htfy
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Postby Drocket on Tue Aug 26, 2003 1:59 am

There's a couple of ways that you can do it. One of them is is to have multiple lines in your login.cfg file, and comment out the ones you don't want by putting a ";" at the beginning of the unused lines (so that only the 'right' server that you want to log into is uncommented.) I've just found it a bit easier to delete and add ";"'s instead of swapping files, though your opinion of it may vary...

Another option is to create a seperate client for your local server that reads a different login.cfg file (which is what the wodclient.exe's do - they use wodli.cfg.) To do this, you'll need a text editor capable of doing hexediting. As always, I recommend EditPad Pro, but you can use whatever you want. Whatever editor you use, make a copy of your client file (whatever one you're using) and open it in your text editor in hexidecimal mode (which will look something like the screenshot on <a href="http://editpadpro.com/hexadecimal.html">this page</a>.) Do a search for "login.cfg" and replace it with the new file that you want that client to use - the replacement file MUST be the exact same number of letters. locli.cfg (short for local login) will work, but localli.cfg will cause hellfire and destruction to shoot from every orifice of your computer. UO will probably crash, too.

Then just use your new client to log in.
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Postby Pedis on Tue Aug 26, 2003 9:39 pm

Drocket wrote: cause hellfire and destruction to shoot from every orifice of your computer.


I tried it and it didn't work, I think I need a new orifice. Could I just port it through yours untill I get a new one?
:silly:

Using the modified client did work for loging in, thx!
Pedis
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