Monty's Death Bunnies

Discussion about quests and other in-game special events

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Monty's Death Bunnies

Postby Komora Darkflame on Sat Oct 11, 2003 4:56 am

:twisted: Okay, first of I give praise to whoever brought a great Idea to the table, but makeing them that strong is just kind of a slap in the face to gamers. I mean come on, we all know that this whole event was overkill when you have some of the strongest chars on the server going out and getting all slaughterd just kind of screams OVERKILL to me. Does anyone feel the same?
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Postby Kale Greeneye on Sat Oct 11, 2003 5:04 am

Even the strongest and nastiest things can be defeated by teamwork. I don't think it was overkill.
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Postby Bayn on Sat Oct 11, 2003 5:54 am

They were highly powered, Ancient Dragon level or more, and they were very numerous, small which made them hard to see, and quite fast. Any single combatant had no chance against them. Even backed up by a healer, a single tank could take on one, perhaps, but that is all.

Steady teamwork was required. The teamwork I was tonight formed slowly, after tens of death cries had already sounded. The group I was with began to work together, mages and druids healing and protecting as well as attacking when they could. That did work but it took a cohesive force that realized exactly how deadly these cute, furry l'il critters were.

Overkill? Well, I get weary of the super powered critter invasions sometimes but as Kale said, if we work together, we can defeat anything.

My personal favorite is the lizard invasion in Jhelom a few weeks ago. There were a lot of them and it was easy to die if you weren't careful but it could be done. I'd love to see more 'massive' invasions of trolls, orcs, lizards, and ratmen (notice I didn't mention Ophidians or those whiney Spideys) , with all their normal abilities rather than the hyped foes we've been seeing lately. But, I'm new and perhaps that sort of thing has been done to death (lol) in the past.
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Postby Wings on Sat Oct 11, 2003 2:53 pm

Ok, before I start on my rant, let me just say that I understand the reasoning behind making this a hard quest. We, as players, need to learn how to work together as a unit and not as individual heros. However, Britain is not the place for these invasions. I am on dial-up, with a crappy connection. I really can't go out and hunt because of it. So I sit in Britain and make scrolls. This works out fine for me, I still get to log in and chat with friends and I don't have to die constantly.

So, I'm sitting at my daughter's house enjoying the view of her new fountain (thanks C :) ) and making up some 4000 ebolt scrolls, when out of no where comes some ancient bunnies. I have no clue how hard they are, and of course I don't have a key to her house so I'm stuck standing there in 1000 shades of grey watching as they ignore my corpse and wander off.

I tryed logged in with my other char. but he was to far from the house to get there without dieing himself, and he has much more to lose than Ethan did.

I would like to request that the seers keep the killer quests out of britain. There are alot of other towns for such things. Besides, Britain is where those of us that can't hunt for one reason or another stay to be safe.
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Postby fitzchivary on Sat Oct 11, 2003 4:10 pm

well i love quests where there not one right after the other.
but these bunnies imo was just lame.unlike most quests that are fun even if you die.

here i log in grab my dragon cause my wife died 3 times in 2 mins,and i gate to the haunt and low and behold theres bunnies everywhere. ok bunnies i expect them to be hard but no way i expect them to0 do one hit and i go from 145 strength to 50 i had already sent my dragon on it and wtf this little stupid bunnie kills my great dragon in 2 hits ,thats just crazy.no wonder my wife has over 300.000 in death taxes now.

and i watched your team play tons of you died cause you can stand and fight you had to run around and pray not to die plus they where so small if you didnt get a bead on them the first die so you could attack them you where dead or running away .


like i said most quests are fun but this one was way out there :!:
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Postby Bayn on Sat Oct 11, 2003 5:31 pm

As I was told once by a couple members here, no place is ever totally safe. It doesn't matter what town you are in.

The teamwork aspect still needs a lot of honing. We all want to be heroes and it takes time to assume different roles. Most of the deaths last night were due to independent actions. My own demise was caused by taking on a bunny by myself. Yes, I had a healer and we were kicking bunny butt, and then the second bunny showed up and it was no contest.

I knew I was being overwhelmed but I didn't want to retreat toward my healer because I was concerned they might focus on her and those few seconds of indecision was all it took to receive more damage than could be compensated for. If I had been with a group, it would have been a different outcome as was proven many times last night.

When the enemy is overpowered as the cute and vicious l'il bunnies were, we have to work in concert, and carefully at that!

No one is obligated to join these invasions. I hope no one would think less of a player that decided not to join in repelling an invasion of this sort.
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Postby Komora Darkflame on Sat Oct 11, 2003 6:04 pm

Teamwork is a very important issue especial in GM or Seer quest, but a seer or gm droping a MAJOR baddie like those bunnies into the busy city of Britan and in that great of numbers is just to much. The GM has to draw the line at just when to much is to much.
Things like this are often discourageing to the newbies and even some of the older players. Now how many players want to admit that they collected over 300,000 in death tax because a Bunny from H&%% took out there Great Dragon in two blows then decided to very cutely come and rip their throat out? The simple point I'm trying to make is invasions of normal baddies is good and the ocaional buffed up bunny is a fun destraction, but haveing a literal feild of bodies infront of the bank says to me that maybe it was a little to much of a destraction, especialy without much of a warning from the Seers.
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Postby Eldric on Sat Oct 11, 2003 6:16 pm

*sigh*

I managed to miss yet another exiting event.

Oh well, maybe next time. :)
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Postby Eldric on Sat Oct 11, 2003 6:25 pm

Bayn wrote:My own demise was caused by taking on a bunny by myself. Yes, I had a healer and we were kicking bunny butt, and then the second bunny showed up and it was no contest.

I knew I was being overwhelmed but I didn't want to retreat toward my healer because I was concerned they might focus on her and those few seconds of indecision was all it took to receive more damage than could be compensated for.


Sounds like you are guilty of doing some seriusly good tanking there. It's hard to resist the urge to flee and save yourself even if it means dragging mobs onto others. Good job.
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Postby Eldric on Sat Oct 11, 2003 6:34 pm

Komora Darkflame wrote:Teamwork is a very important issue especial in GM or Seer quest, but a seer or gm droping a MAJOR baddie like those bunnies into the busy city of Britan and in that great of numbers is just to much. The GM has to draw the line at just when to much is to much.


I really don't see how there can really be too much of a good thing in this sort of situation. It may have been a hard event *only wishes he was there*, but any event is better than no event. Worst case if a situation turns out to not be fun, there are always other places to go on the shard. And there are typically no shortages of mages around to gate a newer person to another, presumably more safe town.

Things like this are often discourageing to the newbies and even some of the older players. Now how many players want to admit that they collected over 300,000 in death tax because a Bunny from H&%% took out there Great Dragon in two blows then decided to very cutely come and rip their throat out?


Actually I beleive the worst possible death tax is up in the 25k range, and you are only eligable for one tax in any given hour, so 300k seems high.

Edit: Oops I see that 300k figure came from ealrier up in the thread. The point still stands though.
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Postby fitzchivary on Sat Oct 11, 2003 6:54 pm

well 300 is maybe over board but i know she had to get over 130k out of her bank to pay for the death taxes and that was after the loot split
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Postby simon on Sat Oct 11, 2003 7:07 pm

*sigh*

I managed to miss yet another exiting event.

Oh well, maybe next time.


don't worry you didn't miss much, just scores of deaths.

Ian Darkmoore and I tried to make our way to brit bank but one bunny held us up, we played w/ it for about 20 minutes but didn't manage to hurt it at all, mainly due to the fact that it was hard to see it and keep its bar up.

One bunny was just too hard.... i don't even know what the bank was like after 20 minutes and a full blue bar, we gave up and went home to skara brea...

One bunny held us up and yeah we were working as a team... so yeah i would say it was overkill.
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Postby Eldric on Sat Oct 11, 2003 7:18 pm

simon wrote:Ian Darkmoore and I tried to make our way to brit bank but one bunny held us up, we played w/ it for about 20 minutes but didn't manage to hurt it at all, mainly due to the fact that it was hard to see it and keep its bar up.


If these things were Ancient Dragon strenght, which is what it sounds like, 2 Tanks working togeather probably wouldnt have helped much. You need to get some, I think the term is "combined arms" going, couple tanks is a good start, toss in an archer (or two) and a mage or two. And you probably would have been bunny slaying left and right :)

I am a bit puzzled about it being hard to keep its bar up. Were the bunnies polymoprhing or something? Thats about the only thing I know of that will cause one to drop.

One bunny held us up and yeah we were working as a team... so yeah i would say it was overkill.


Not overkill, an opportunity to rise up against (seemingly) overwhelming odds, to save the city. This is the stuff legends are made of.

Ok ok ok, maybe not legends, but good for tall tales in a tavern sometime.
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Postby simon on Sat Oct 11, 2003 7:37 pm

I am a bit puzzled about it being hard to keep its bar up. Were the bunnies polymoprhing or something? Thats about the only thing I know of that will cause one to drop.


no ed we had to run for our lives, 2 hits and your toast, even while buffed.

I would have loved to have mages along, but they were at the bank and we couldn't get to them.... *sigh*
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HEY ELDRIC!!!

Postby Mistress_Cat on Sat Oct 11, 2003 9:47 pm

Well, Eldric, I do not see mto recall you being there during that particular spawn, so who exactly are you to judge? I've heard that those bunnies were impossibly difficult, and if you were not there, how can you debunk what others say about it?
I am backing up Komora on this one. Many noble people died to a good idea gone awry, as far as I can see, so maybe you should go through what they did before you start hassling others.
Blessed be,
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