Odd that it isn't included in the download. I think it used to be.
Servers.cfg is a vital file required to start POL (as you would have found out!)
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/////////////////////////////////////////////////////////////////////////////
//
// SERVERS.CFG: Loginserver configuration data on Gameservers
//
// Entries can contain the following properties:
// Name Display name shown on login screen
// IP IP Address of game server
// Note: --ip-- uses your "Internet IP" address
// --lan-- uses your "LAN IP" address
// Otherwise, must be a numerical IP address.
// Port Listening port of Gameserver
// Note: This does not configure the server to actually
// listen at that port - POL.CFG specifies that.
// IPMatch IPAddr/Mask
// If IPMatch lines are present for a server, that server
// will only be displayed to clients connecting from IP
// addresses matching those specified
//
/////////////////////////////////////////////////////////////////////////////
GameServer
{
Name POL local
IP 127.0.0.1
Port 5003
}
GameServer
{
Name POL
IP --lan--
Port 5003
}
Eg:
* to call it Test World
* if the server is on 192.168.0.3
* and you want to use port 2593,
then the entry could say this:
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GameServer
{
Name Test World
IP 192.168.0.3
Port 2593
}
To match this entry, you would have the following login.cfg on your client PC:
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;Loginservers for Ultima Online
LoginServer=192.168.0.3,2593
That will let you log on, but not necessarily enter the game.
The game server (not login server) is configured in separate files:
pol\pol.cfg
pol\pkg\character\uoclient.cfg
See how you go.