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How to change the walk-through properties of items.

PostPosted: Mon Mar 22, 2004 7:56 am
by Augur Wildwood
Not sure that is the proper term ("walk-through") but I know Drocket changed the properties of certain items on the map at one point so you could thereafter walk or run though them, instead of being stopped by them. Does anyone know how to do this?

Thanks in advance!

PostPosted: Sat Mar 27, 2004 3:45 am
by Drocket
To do this, you need to edit the UO mul files. There's a number of programs that you can use to do this. The one that I've been using is Mulbuilder, which you can find at http://mulbuilder.hozyxon.net/ . Its rather buggy, but I think its probably the easiest to use program for that sort of thing. The instructions for how to use the program should probably get you most of the way to figuring it out, I think. Although they are mostly in French... Um, have fun! :twisted:

PostPosted: Tue Mar 30, 2004 7:49 pm
by Augur Wildwood
Merci beaucoup, mon ami! ;)