This has a lot to do with my other thread, and I'm taking a lot for it. If you're unsure of what I'm referencing, please visit that thread in the Tech forum.
Joram,
You're taking the entire issue out of context and making it an alarmist issue. WoD is not a place where hordes of players would run around killing eachother, just because the flag was lowered. I sincerely believe the ingrained societal values of community, helping one another and the social stigma of PVP would exist, no matter what allowances were made for it's presence.
Also, I'm not advocating shard-wide harrassment and all-out PvP. I want a world where just like roleplay, players have the opportunity to PvP, and by doing so, 'tag' themselves up to be PvP hunter/hunted. If you're getting your butt kicked - I know I would, the logical step is to un .pvp yourself.
The entire flaw to this argument, on both our behalves is that we're both assuming what would be, based on what we desire to see the outcome. I would like to think PvP would benefit WoD, whereas you do not. Until it is implemented, even as a test run, neither of us cannot be sure or certain of what will be.
One thing I am certain of is that WoD is not OSI, and the screening and policing of the player base can exist, because there are comparitively trival numbers on WoD to OSI. The ideal society governs itself, as seems to be the case with WoD: as far as I know, most intervention by the Admin is often made public, as if delivering the case to the people was a valid statement.
Earlier, Joram, possibly months ago, you ardently argued that the separation between the Forums and the game was very clear cut. In fact, you went so far as to say that:
Joram Lionheart wrote:First of all, no one leaves because of what happens on these boards. They leave because they made a conscious decision to leave. More importantly, there's nothing that can literally carry over in-game except for hurt feelings. No one is allowed to harrass you or persecute you in-game in any way or form.
And I understand that your current post is proving the other side to that - that hurt feelings in-game translate to the boards. Is it not reasonable to assume that if players have a way of dealing with player issues in-game, then those feelings won't carry over to the forums?
Also, I dislike the way you construct the exception to the rule as the generalisation. Yes, I am more than certain that there will be incidences of unjustified killing. I'm more than certain that the Admin will have to settle disputes.
What I am finding, however, is that WoD is like any other world, and it is a world based around conflict. There is no challenge or conflict in fighting mindless drones. Why is it that quests are successful over normal hunting? Because there is a human element to the conquest. Why is it that PvP becomes the cornerstone (however unsuccessfully) to the pilot of so many MMORPGs? Because it is conflict, and it is what people innately desire.
WoD has worked hard for five years to remove any trace of that, and having finally done so, grinds to a halt and blankly looks around. Here we have Drocket, the "god" of WoD, begging that the conflict resume. And thus I am forced to square off with you Joram, to reinvest life into the Forums, which while temporarily, does nothing for the game.
You cannot dismiss an argument out of fear of 'what may be', because there are consequences to every action. If we are to fix WoD, we must look long-term and to the game, and find a way to make it work. PvP may not be the answer, and I'm certainly not saying it's the be-all and end-all. But it is certainly an element that many, many players who do not post on the forums have an opinion about, whether for and against, and it is them we must take into consideration.
I do not see your arguments as to what might happen, and any comparison to WoD as viable arguments to this matter. If there are reasonable and genuine concerns about this issue, then I accept them for what they are.
And I will, as soon as I see them.
-M