Some things you may not know...
Posted: Mon Feb 02, 2004 7:02 pm
I realize that this list won't be new to some people, but it will be helpful for others.
1.) Using the Necro skill in a graveyard will summon an undead creature. This creature will either give you necro stuff (like necro regs and necro scrolls) or they will offer to kill you (in which case you get to loot the corpse).
2.) Using .point on an item will tell you if it's static or placed. If you're wondering about that table in a building, or that wall, or a piece of decorative armor, use .point and target the item. If the item is identified, it is placed and may be moved or removed. If it is not identified, then it is static and cannot be moved or removed.
3.) Using .dump on a garbage can will give you back what you just accidentally put in that garbage can. Before double-clicking the can to "empty" it, use .dump on the can and target a pack. The item(s) in the garbage can will be moved to that pack.
4.) Using .sort bank is a REAL time saver. While standing relatively close to a Banker, type .sort bank and target a bag, and everything in the bag will automatically be auto-stacked with like items in your bank (except for gold). For example: let's say you have a character who is a necro and you save necro regs for that character. You have your tank out and while looting, you are going to get some necro regs, right? When you get back to the bank, type .sort bank and target your loot bag, and all of the necro regs will automatically be auto-stacked with the necro regs in your bank.
Please add to this list as you find things that may not be "common knowledge" or in The Manual.
1.) Using the Necro skill in a graveyard will summon an undead creature. This creature will either give you necro stuff (like necro regs and necro scrolls) or they will offer to kill you (in which case you get to loot the corpse).
2.) Using .point on an item will tell you if it's static or placed. If you're wondering about that table in a building, or that wall, or a piece of decorative armor, use .point and target the item. If the item is identified, it is placed and may be moved or removed. If it is not identified, then it is static and cannot be moved or removed.
3.) Using .dump on a garbage can will give you back what you just accidentally put in that garbage can. Before double-clicking the can to "empty" it, use .dump on the can and target a pack. The item(s) in the garbage can will be moved to that pack.
4.) Using .sort bank is a REAL time saver. While standing relatively close to a Banker, type .sort bank and target a bag, and everything in the bag will automatically be auto-stacked with like items in your bank (except for gold). For example: let's say you have a character who is a necro and you save necro regs for that character. You have your tank out and while looting, you are going to get some necro regs, right? When you get back to the bank, type .sort bank and target your loot bag, and all of the necro regs will automatically be auto-stacked with the necro regs in your bank.
Please add to this list as you find things that may not be "common knowledge" or in The Manual.