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item 1
{
desc_1 a horse
desc_2
objtype 0x3ea0
graphic 0x3ea0
price 100
line_1 A riding mount
line_2
line_3
}
item 2
{
desc_1 a horse
desc_2
objtype 0x3e9f
graphic 0x3e9f
price 100
line_1 A riding mount
line_2
line_3
}
item 3
{
desc_1 a horse
desc_2
objtype 0x3ea3
graphic 0x3ea3
price 100
line_1 A riding mount
line_2
line_3
}
item 4
{
desc_1 a llama
desc_2
objtype 0x3ea6
graphic 0x3ea6
price 100
line_1 A riding mount
line_2
line_3
}
Critical script pkg/npcs/townfolk/merchants/buyitems.ecl has run for 1001 instructions
syslog [pkg/npcs/townfolk/merchants/buyitems.ecl]: Error finding NPC template - <uninitialized object>
var newpet := SpawnNPCAtLocation (chosen_item.npctemplate, shopkeep.x+1, shopkeep.y+1, "guess", player);
syslog (who.name + " made " + amount + " of " + item.desc);
syslog ("Starting Buyitems.ecl script");
syslog (player + " selected " + chosen_item.objtype);
syslog ("Subtracting gold from the amount in the player's pack,");
Etc.
syslog: [pkg/npcs/townfolk/merchants/buyitems.ecl]: <appobj:MobileRef>
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