player merchants
Posted:
Sat Sep 27, 2003 3:49 pm
by fitzchivary
how can i make it so that players merchants will hear 2 tiles away instead of only one tile away .
Posted:
Sun Sep 28, 2003 1:53 pm
by SDonald
Edit playermerchant.src
Easiest way to follow it is to split the following line into 2 lines as follows:
Replace the line:
EnableEvents (SYSEVENT_SPEECH + SYSEVENT_ITEM_GIVEN, 1);
with these two lines:
EnableEvents (SYSEVENT_SPEECH, 2);
EnableEvents (SYSEVENT_ITEM_GIVEN, 1);
Regards,
Stephen Donald.
Posted:
Sun Sep 28, 2003 4:34 pm
by fitzchivary
thank you very much.
worked like a charm