Page 1 of 1

player merchants

PostPosted: Sat Sep 27, 2003 3:49 pm
by fitzchivary
how can i make it so that players merchants will hear 2 tiles away instead of only one tile away .

PostPosted: Sun Sep 28, 2003 1:53 pm
by SDonald
Edit playermerchant.src
Easiest way to follow it is to split the following line into 2 lines as follows:

Replace the line:
EnableEvents (SYSEVENT_SPEECH + SYSEVENT_ITEM_GIVEN, 1);

with these two lines:
EnableEvents (SYSEVENT_SPEECH, 2);
EnableEvents (SYSEVENT_ITEM_GIVEN, 1);

Regards,
Stephen Donald.

PostPosted: Sun Sep 28, 2003 4:34 pm
by fitzchivary
thank you very much.

worked like a charm