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New to scripting, wondered a few basic things
Posted:
Sat Aug 09, 2003 2:51 am
by Strade Silverbow
Ok just started this evening, got a bit of the ingame basics down. I have everything up and running on POL 94 and the corresponding versions of the WoD scripts. One of the first things I was wondering, was how to get the pants to be under the leather legs and such, instead if everything being under the plate legs slot. Is there a simple way to move the other armor legs to take the same spot as plate ones?
Posted:
Sat Aug 09, 2003 5:13 am
by Grae
I'm not 100% sure, but I'd start by looking at the armrzone.cfg file, which is found in POL\config\armrzone.cfg.
But like I said I'm not 100% sure, and I'm sure someone will correct me.
Good Luck.
Posted:
Sat Aug 09, 2003 7:00 pm
by Lyl
I think you want pol to access the modified verdata we are using for wod. I think you'll want to rename wodverd.mul to verdata.mul for that to happen.
Posted:
Sun Aug 10, 2003 8:54 pm
by Strade Silverbow
wasn't sure if we were using the modded verdata back on 94, I can try that though thanks guys
Posted:
Mon Aug 11, 2003 5:15 pm
by Strade Silverbow
Ok switched over to the wod muls and still not getting it to work, fishtanks and pianos are showing fine, and the giftwrapper works
Posted:
Mon Aug 11, 2003 5:18 pm
by Strade Silverbow
Another quick question, anyone know how to set up the colors not normally available on dyetubs?
Posted:
Tue Aug 12, 2003 6:31 am
by Drocket
Renaming the wodverd.mul to verdata.mul (making a backup copy of your 'normal' verdata.mul file, obviously) should work for making items function the way they do on WoD (pants under armor, etc.) Make sure you put the renamed verdata.mul in your UO directory, and that POL is looking for the right UO directory (in pol.cfg.) Then restart POL and watch everyone's armor pop off (just the first time.)
As for colors, .getprop and .setprop should work. If not, then check which version of the WoD scripts you're using. I put out a version of the 0.94 scripts that were broken in that regard a while back, but I believe that the current ones available for download fixed that problem. The 0.95 scripts defitely should work, though.
Posted:
Tue Aug 12, 2003 1:59 pm
by Strade Silverbow
I must have the version that those aren't working then. Thankgs again for your help
Posted:
Tue Aug 12, 2003 5:09 pm
by Strade Silverbow
Not sure what happened to it, but I downloaded the newer scripts, setprop works now. but about every player dot command is broken. should I do a fresh install of the new scripts?
Posted:
Tue Aug 19, 2003 4:31 pm
by Strade Silverbow
I ended up setting up the pol95 and corresponding wod scripts, most things are working now, I have a slightly different problem with the pants/armor legs thing.
Now everytime I try to drag or doubleclick a second piece of leg equipment, it bugs saying you are already holding something, and I have to log out and back in to fix it. Anyone have an idea on why?
Posted:
Tue Aug 19, 2003 8:42 pm
by Drocket
Strade Silverbow wrote:Not sure what happened to it, but I downloaded the newer scripts, setprop works now. but about every player dot command is broken. should I do a fresh install of the new scripts?
You might want to try deleting/renaming speech.mul (in your UO directory.) It tends to break quite a few 'spoken' things (including dot commands.)
Now everytime I try to drag or doubleclick a second piece of leg equipment, it bugs saying you are already holding something, and I have to log out and back in to fix it. Anyone have an idea on why?
Hmm, it sounds like the script for equipping items may not be exiting correctly. You did give it a few seconds after equipping the first one before you tried equipping the second? It could also be a problem with layers... I really can't say offhand...