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Poisoning weapons, especially bows...
Posted:
Wed May 19, 2004 8:10 pm
by Atei
From the Changes Page:
4-30-2004
Bugfix: All weapons should now be poisonable.
Drocket, I can poison my bow, which is great (thanks!) but does that mean that the arrows/bolts are also poisoned? Can we poison them separately?
Posted:
Wed May 19, 2004 8:53 pm
by Kasia/Ki'Anna
I have noticed the bow says its poisoned but I'm not sure what good that does since I don't think the arrows are poisoned,it never says *poisoned* when you hit the mob with an arrow.
Posted:
Wed May 19, 2004 8:59 pm
by Joram Lionheart
Hey, he said all weapons would be poisonable, he didn't say they would poison mobs when used
I'm sure if that Titan tried to eat your bow it would give him some serious indigestion
Posted:
Wed May 19, 2004 8:59 pm
by Joram Lionheart
eeek, double post
Posted:
Thu May 20, 2004 12:59 am
by Kasia/Ki'Anna
I'm sure if that Titan tried to eat your bow it would give him some serious indigestion
Oooo ooo I know I know.....smear poison on ourselves....that'll learn them Titans to eat us.
Posted:
Thu May 20, 2004 2:25 am
by Myr
Posted:
Thu May 20, 2004 2:49 am
by Bayn
Hmmm, no wonder Kayn gave up the Assassin trade. He used chunky peanut butter instead of deadly poison. *sigh*
Posted:
Thu May 20, 2004 3:51 pm
by Ehran
poisoning ranged wpns would be regrettable in game balance terms i think. not normally a proponent of game balance concerns but in this case it would be just too good and too easy to kill big nasties.
I would however be willing to test it just to be sure i was right about the game balance thing.
Posted:
Fri May 21, 2004 5:31 am
by Drocket
As you've found, just because the bow is poisoned doesn't make the arrows/bolts poisoned (actually, you really shouldn't be able to poison the bow anyway, since that doesn't make much sense...) I'm rather undecided about having poisoned ammo: it just seems like it could potentially open up a lot of cheesy hit-and-run tactics. Um, we'll see...
Posted:
Fri May 21, 2004 5:44 am
by Joram Lionheart
Drocket wrote:As you've found, just because the bow is poisoned doesn't make the arrows/bolts poisoned (actually, you really shouldn't be able to poison the bow anyway, since that doesn't make much sense...)
I still think the mob should get poisoned when it tries to "eat" your bow. Say an Ogre Lord kills you and happens to loot your poisoned bow off your body. The OL should immediately 'become sick' and a msg like *an Ogre Lord develops indigestion when it tries to chew on [insertfullnameofthebowhere]* should appear above the mob. Sweet revenge comes in many forms and shapes
Posted:
Fri May 21, 2004 4:30 pm
by Ehran
Drocket wrote: cheesy hit-and-run tactics.
hey as an archer i happen to think that's a good idea. this whole standing there and letting the monster hit you back thing is for the tinheads.