Uh-oh, Celeste is thinking again... :)

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Uh-oh, Celeste is thinking again... :)

Postby Celeste Kendreyl on Mon Apr 12, 2004 6:56 am

I had a thought. What if warrior characters had a sort of "ability" where they could enter a state of "berserk"? Kinda like a Nature's Blessing, and adding a little more "punch" to their hits. It should probably lower tactics a bit though, since a true berserk state doesn't offer increased accuracy, just a kind of rage that makes you hit harder when you DO connect. After the ability's duration, though, the character would lapse into unconsciousness for a given period, in which normal health regen, etc. would cease... <--- hehe, thought of that to off-set people wanting to use it constantly. Basically, the benfits of using it don't really out-weight the penalties incurred after it's duration has ended, but in a pinch it would work nicely. Also thought of a possible "ability" that would let warrior types regen health a bit faster than normal, kinda like a mage's meditation... I know, I know, there's already healing potions and camping, and healing spells... it's just a thought. Maybe a good one, maybe a bad one, but I just HAVE to get these things outta my head because they are taking up valuable space otherwise occupied by fresh, healthy air. :)

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Postby Kramer Vorlock on Mon Apr 12, 2004 6:59 am

I would love to see this in WoD
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Postby Marius the Black on Mon Apr 12, 2004 7:16 am

Warrior "special abilities" are very much a part of OSI UO, just not WoD. You can find them on http://www.uo.com or the UO stratics site (which I always forget the link to). They're the sort of abilities that "balance" warriors against other classes, and given that this is something that a large per centage of WoD-ites are concerned about, I have a more than certain belief that Drocket will be implementing them as soon as POL can manage it.

Though I must stress, I only make assumptions. Who can fathom the will of gods? :|

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Re: Uh-oh, Celeste is thinking again... :)

Postby ShadowStone on Mon Apr 12, 2004 5:37 pm

Celeste Kendreyl wrote:.. It should probably lower tactics a bit though, since a true berserk state doesn't offer increased accuracy, just a kind of rage that makes you hit harder when you DO connect...


Shouldn't it be the case then where the weaponskills would be lowered, and tactics increased? I'm under the assumption that tactics is related to damage, and not weaponskill.
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